I Honestly think that roblox’s marketplace team are actually crazy
Limited Holding Periods, Ruining classic faces ?, No thought is going into these features that they are releasing and its unfair for roblox to take a hit for that.
There so obsessed with this metaverse still even if they claim there not.
I feel like this should be reversed… make it an opt-in not an opt-out feature. It’s going to be weird seeing the millions of ancient accounts all wearing this new-school item. No other update that I can recall has forced people to wear something new.
I’m pretty sure they’d never do away with all the original faces.
Think of it this way, equipping and unequipping a Dynamic Head does several things already.
R15 and R6 animations work with or without Dynamic Heads by default if it’s equipped or not, but also, automatically animates when equipped.
Since the only change is the head having extra rigging and more polygons, it’s essentially still a player-choice article that should expand on Roblox, R15 and R6 should easily remain compatible with the old faces and heads because the only thing changing is the ability to add an animated head that already has the animations baked into the default games. EDIT, 8/13/2023, R6 animation set does not have Dynamic Head animations built in, you have to apply animations to them separately!! EDIT END
Nevertheless, I agree the old faces and heads should be preserved regardless.
From what i’ve seen they’re working on tools to migrate R6 games to R15, alongside something in regards to trying to achieve accurate R6>R15 emulation. I doubt it’ll be fully gone as you can probably just still use the R6 model, but they’re definitely trying to move people towards R15 (which i guess makes sense from a game engine standpoint)
As a long-time member of the Roblox development community, I find myself increasingly disheartened by the recent changes the platform has undergone. It feels like Roblox’s once-cherished essence has been overshadowed by a pursuit of short-term gains, neglecting the well-being and desires of its creators, players, and community members.
The decision to remove classic faces, compelling users to purchase dynamic versions of faces they already own seems improper. This move appears to prioritize profit over the sense of inclusivity and nostalgia that faces brought to the community.
Moreover, the implementation of these changes seems rushed and poorly executed. Dynamic heads still suffer from accessory clipping issues, and the placement of floating heads on some characters disrupts the overall player experience, especially when the ‘vision’ is “for everyone to be able to express themselves just like in real life.” Don’t know about you, but I can’t seem to figure out how to make my head float.
Honestly, with almost every major change, it just seems to get more and more depressing to create on this platform. Network reliability types? Videos? GIFs? Proper memory management tools? Functional automoderation for assets? No CoreScript memory leaks? A real customer support team? Who needs all that when you have dynamic heads!!!
I know what I’m posting has been said over and over in this thread, but I feel a little less useless giving my input. Less useless not really meaning much since community feedback is in and of itself useless.
Like in a metaverse ? i thought you wanted to drop that whole stunt, thats the reason your stock is half its original IPO
Classic faces shouldnt be ruined for a poor alternative
The new dynamic faces are ugly, poor quality, poor choices, overpriced
this feels more like a greedy move from roblox , its also a cheap marketing stunt to make people actually buy them by ruining the old faces. Also dynamic faces dont even fit accessory’s correctly.
Well they wont be, why you lying. A Roblox staff once said they wouldnt ruin classic avatars and look what you have announced today.
The camera idea as well it all feels unthought, disfunct and a bit creepy to be honest.
It’s important for users to have choice on what to do with their avatars, but Roblox is trying to push dynamic heads which don’t fit well with accessories sometimes (mostly face accessories).
I think dynamic heads are pretty cool, but being forced onto users is a bad idea on a platform about being whoever you want, and not to mention the removal of some classic faces which tons of Roblox users use for their avatars.
i don’t think you get what r6/r15 is. its just a character rig. r6 states that there is 6 limbs usable by the dev. also there are no games “exclusive” to either rig type, its just a developers choice
Anyways, the only thing I understand is that Roblox tries it best to make their game more “Modern” or smt like despite everyone saying “no”, they are killing what’s left of roblox, it’s not going for a young audience anymore