Look Roblox, you can make new heads, you can remake the classic faces into these new heads. But, taking classic faces off-sale and making players have one choice crosses the line. I’ve never seen a Roblox player that actually wants this update forced on them EVER.
You say “… we are committed to all avatar styles including the classic look our early characters…” But, you only give players one option for a face, the dynamic heads. So that statement is a straight up lie.
You guys state “… in 2024 every head on Roblox can animate”. Does this mean that you will remove classic faces and classic heads from the Catalog? If so, (sorry for this) but that’s really really stupid. Most players DISLIKE this update and do not enjoy it. If you are expecting to get a big profit from this, don’t.
It seems that you didn’t pick up in the quote that the face won’t be retained on the classic head. And the classic counterparts to those 3D heads aren’t available to buy anymore.
We are committed to all avatar styles including the classic look of our early avatars, while enabling all avatars to support the latest avatar technology such as face animation.
Correction: You are forcing your avatars to support face animation. If a game developer wants their players to have animated faces they can do that themselves.
A really easy fix for this would to just bundle the classic face with the dynamic face, and clarify that for everyone. If the classic faces somehow stay inaccessible and the dynamic heads stay ugly then everyone is going to be stuck looking at cow manure every time they play.
I actually would be happy if upon purchase of an animated face, the original decal face was also given and added to a player’s Classic Faces section. It would greatly sweeten this horrible deal
I think it’s cool that Roblox is pushing forward with more immersive experiences but I’m not happy with this update.
While I understand that the goal of this update was to make avatars more ‘natural’ and ‘authentic’, I think that’s important. This change doesn’t align with everyone’s preferences; there are a lot of people out there, myself included that preferred the classic faces.
Additionally, moving all faces over to animated heads could cause some changes in the trading market - I am not a trader myself but how will this affect limited etc? Developers - myself included, have spent time and Robux acquiring different faces while it’s comforting to know that they will be preserved in their new animated head form, there will be a loss of familiarity from my avatar that I’ve come to love and I’m sure many others feel the same way as well.
And then there’s the matter of accessories and how is this going to change how we interact and develop characters for players in our games?
My #1 issue (and i will reiterate because it often goes unnoticed) is that animated faces do not display expression on R6 avatars. They all have a blank expression. This breaks faces for R6 completely, should this change go through
You can also be banned from games outside a centralized platform like Roblox. Just because you “own” the game doesn’t mean you truly own it. The developer can choose to ban you from accessing the game at any point, and it falls completely within their right as a corporation and there’d be nothing you could do about it, just like with Roblox.
The equivalence would be the servers shutting down, making the multiplayer aspect of games unplayable. Just because its not on a centralized platform like Roblox doesn’t mean the servers will necessarily stay up forever. Even games like League of Legends or World of Warcraft will eventually have their servers shut down forever.
Most modern games, particularly on console, require you to update them whenever there is one, so this point is somewhat void. We for better or worse don’t live in an era of once a games shipped whatever is on it is on it. Developers can push updates to their games now and add or remove content.
So it is for any other company or product. Unity Technologies could go bankrupt or their efforts of updating the engine wont be enough to compete against competing platforms. Epic Games could decide to focus their efforts of updating the Unreal Engine just for themselves and care less about providing updates that the overall Unreal Engine usage base wants. And so can be said for many other products and development engines.
So instead of worrying about how a platform will be in 40 years from now, focus on what’s happening now. I’m not saying don’t pay attention to the future, but don’t allow it to cloud your judgement too much, especially trying to speculate what may or may not happen tens of years later. Because no one knows for certainty what will happen. If what people believed what would happen did happen, we would all be driving in flying cars or have actual hoverboards or some of the other predictions that people had of the future in the past.
I’d say it’s more like Elon Musk owning Roblox, because at least Zuckerberg doesn’t make this many terrible decisions this quickly. All we need is the logo to be changed to highlight the X and it’d be the perfect comparison.
First and foremost, these fancy animated faces are proving very expensive. What’s worse is that they don’t function well in R6 environments. If this is going to be compulsory for everyone, then budget-gadget users who struggle to toggle between their camera and Roblox are in trouble.
Secondly, could you please explain why you have decided to remove our much-loved classic faces? They have been vital for numerous avatars. Your mission statement is supposed to be driven by imagination, not corporate boardroom decisions.
Lastly, a gentle reminder, this is a community. Perhaps you could consider consulting us before rolling out updates without any prior warning? Thank you very much.
ok but the difference between unity, unreal, etc. and roblox is that roblox consistently pushes out bad updates that make the community as a whole very upset. I don’t think most game engines launch out updates that screw over the community and cause them to jump ship
I now believe this to be a part of Roblox starting their plan to sunset R6. That has to be the main reason why they’re forcing this in the first place - there’s no other even remotely logical reason. Especially considering how they’re doubling down on it.
Think about it: The new heads do not work with R6. Neither did Rthro or the new clothing, but the difference is that those were optional. This is mandatory. Thus, they have more of an excuse to get rid of it.
It doesn’t make sense that they’d remove old faces for any reason. They weren’t out of date engine wise, they just used decals. The new heads aren’t accurate enough to be worthy of replacing them either, so the logic of Roblox removing them for an in-engine reason falls apart.
And the logic of “this pleases investors” doesn’t work either. The technology was already being added anyway, and by the logic of people in this thread (not very sound logic mind you), that’s all they care about. So why would Roblox decide to get rid of something that wouldn’t harm them to keep in the game? If anything, this move would push more investors away.
I know I sound like Charlie trying to figure out Pepe Silvia, but seriously, this is the only sound conclusion I could come to in regards to them making this a mandatory change that we all have to grapple with. Other than the alternative: they’re doing this just to troll people. And that doesn’t sound very realistic.
I am intrigued to see where this is going to go. Because if it goes the way that I think it’s going to go, there’s going to be drama. And lots of it.