How to use:
Set the next round’s map / team mode / game mode:
/force map [map codename]
/force teammode [team mode codename]
/force gamemode [game mode codename]
Map Codename list:
test(Private servers exclusive)
Team Mode Codename list:
Game Mode Codename list:
Example: Forcing next round’s map to be Rain Water
/force map rainwater
Example: Forcing next round’s map to be Team Deathmatch
/force teammode tdm
Example: Forcing next round’s team mode to be Melee Madness
/force gamemode meleemadness
A server message should appear after executing the
This command will also neglect the voting results.
Set the round timer:
Only to infinite / ending a round (can only be used during game session).
Pause / Unpause the round timer:
Set a player’s team:
/setteam PlayerName TeamColor
Example: Set Headstackk to Blue Team
/setteam head blue
Set a player’s health:
/health PlayerName amount
Example: Set Headstackk’s Max Health to 2000
/health head 2000
Enabling / Disabling Auto Healing:
Set whether auto-healing is enabled for all players in the server.
Using this command will toggle between “Enabled” and “Disabled”.
Disabled: Players will not heal after taking damage.
Enabled: Players will heal after taking damage. When re-enabling, players without full health will begin to heal after few seconds.
Set health heal on elimination:
Set the amount of health gain on elimination.
Example: Make players gain 100 health on elimination:
Example: Make players restore full health on elimination:
To reset the heal amount, simply reuse the command without a parameter,
Set health heal on assists:
Same usage as