Weird super sharp shadows

There is a weird sharp shadow even if I turn off all of the parts shadows…

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You’ve provided 0 reproduction steps/files and you won’t receive any assistance until these are attached.

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I want to keep the shadows, but it keeps doing this weird stuff. I made sure all attachments and lights (the point light was added after the bug showed up) were selected. The entire light model has cast shadows off.

I’ve had similar “buggy shadows” before, turned out that it was because the SurfaceLight was under an Attachment; parenting it under a part fixed the issue for me. Also, just so you know, SurfaceLights have very pixelated shadows.

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