I was working on npc execution system and encountered this problem;
when I try to weld player’s humanoidrootpart to npc humanoidrootpart even if I set the player hrp as part0 for some reason it gives the control to npc and teleports the player to npc hrp location instead heres the code
(I’ve tried setting networkowner to player, and made sure the mass of npc is not higher than players character)
here’s the code “Attacker” is the player and “Victim” is the Npc
does anyone know why is this happening?