Hey everyone, what’s your favorite building style or technique that you use?
My favorite style is using parts for terrain instead of actual terrain. Adds lots of opportunity for different types of landscapes and land colors.
Hey everyone, what’s your favorite building style or technique that you use?
My favorite style is using parts for terrain instead of actual terrain. Adds lots of opportunity for different types of landscapes and land colors.
Realistic but still Roblox. Like ER:LC for example, I still know it’s Roblox but the buildings are still pleasant to see.
Parts only or a very high amount of parts if done right could make a game look amazing! ex here:
Very into studbuilt but I also like styles that replicate old games like PS1
That looks decent assuming your a new builder!
I’m working on a realistic Bigfoot game, so I’ve been building realistic recently, AND IVE BEEN LOVING IT! Realistic Roblox games are amazing.
Nice, excited to see how your game turns out!
Cartoony/semi realistic. Also ancient/old japanese buildings and landscapes. However, people tend to hate on this style of building, for like no reason.
Are you serious? People actually hate on old Japanese building? I personally think it’s one of the best styles. I never knew that!
the style that MM2 is made in or whatever its called. Imagine a Gmod Prophunt clone in that style.
also a close second is whatever this is called:
Thank you! I made a devlog about it if you want to check it out! Bigfoot Realistic Horror Game Devlog 1
Very unique! As I’ve seen not many Roblox games can pull this technique/style off.
Oh I’ve seen that post before, the current story type description looks good!
Semi realistic/Entry Point like
We should globally just call this style the “Entry Style”
I i know its from prototype I just wasnt sure what to call it. Now that i think about, kinda looks like studio ghibli
I am going to be honest here
RAMDOM AHHHH STYLE GOOOOOOO