What are the biggest hurtles for svg support for roblox?

I have to say, with Github being used more within the community, I think we could certainly find a pre-existing Lua library out there that gets us started. I have already found several that include a parser. Also, don’t you think treating Studio like a raster image editor (for UI) is a bit outdated? Besides, the .svg file format does not require the need for additional HTTP requests (unlike images: PNG, JPEG, ect), which takes some load off the server.

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There’s been a feature request which had a good staff explanation of why it’s not coming very soon. It’s a bit old, but I’d assume the same still applies.

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