What are you working on currently? [2016]

Recent bezier curve projects being put to good use in a game jam with @AlgyLacey and @jjwood1600; trying to get a working framework by REM on Sunday to show to the masses… :wink:

7 Likes

That’s pretty freaking cool. I’ve never seen these curves used by another dev for this purpose before. How does it handle altitude?

Combat animations for Shard Seekers! Free dual wielding coming soon :smiley:

Edit: Fixed dead gyazo link

2 Likes

While I’m waiting for the all clear for my audio, I’m finishing up the sprites start-end times of Mr New Vegas’s audio for Radio New Vegas which’ll be used in my final Fallout build and as well as GuestSixx’s Primm place.


Still working on Hopevill missile silo, sometime next week I’ll have it all piped up, wired and ready for furniture.


Thinking of designs for Inner Animal’s AI platform and as well as designs for Inner Animal’s characters, I rather not use any of Hotline Miamis characters other then Richard and Mark.


I’m also apparently at war with the owners of The Flock group that was recently CD’d…

Thanks :slight_smile:
It just a 2d map; no height-map for this one. If there was it’d work just as well though.

:eyes:

The UI is still a WIP, and its a placeholder.

8 Likes

I’m getting Freelancer vibes from this.

1 Like

I’ve been composing music (and a few samples) for ROBLOX games!

For the game with @VonStalhein and @AlgyLacey:

Sent to @berezaa for some examples for Azure mines:

And finally… not ROBLOX related, but a cover of “Wake me up” by Avicii:

https://soundcloud.com/jjwood1600-roblox/cover-wake-me-up-by-avicii

11 Likes

Do you use FL Studio? :grin:

Yeah!

I could hear it in the Avicii cover. :stuck_out_tongue:
I really like the kind of quirky atmosphere your soundtracks give off!

1 Like

Don’t know if this has been suggested before, and I haven’t seen it done anywhere else, why not use pathfinding instead of teleportation? Just noticing the old green cylinder :cry: oh memories.

Dude that Avicii cover… I like it more than the original. Upload these to youtube where people will see you!

1 Like

Great stuff! Out of curiosity, how long do you spend making tracks like that?

1 Like

@ScriptOn - Thanks so much :wink: I will be uploading them to YouTube soon!
https://www.youtube.com/channel/UCCyILDeQtL3Ev2vU4cd2NuA (I also have a few other newer soundtracks such as the Escape OST on there, although a couple are old and were not made in the same software such as the Deathrun one!)

@EchoReaper - Thanks! To be honest, it depends on how long the track is; what instruments and style I’m working with and how motivated I am!!
For example, the Menu theme took a good 5 hours or so of work because it was a style I wasn’t used to working with; whereas the ambient spooky cave music was a short sample and I was fairly confident with the style so only took me 1.5 hours!

1 Like

Sounds amazing man!!

1 Like

Wood

6 Likes

reviewer

1 Like

I wood review that nice would sample.

IT’S HIM! IT’S HIM!

1 Like