What are you working on currently? [2016]

I consider this an achievement, all things considered.

3 Likes

Nope! It was done through photo manipulation.

Edit: I guess I should of stated some things! I figured it was apparent that this was not drawn.
Sorry if I disappointed some of you. My goal was to re-create the visuals I saw in my dream and I wanted to share it with everyone :slight_smile:

RIP You beat me too it :stuck_out_tongue:

1 Like
Open at own risk

https://i.gyazo.com/2009e81d0aca5e89ceced807892ba7f6.gif

14 Likes

Decided to try an increase my scripting skills and confidence by taking an old tycoon concept I had messed around with and rewriting and improving it and hopefully I’ll actually finish a tycoon with it. What makes it unique is that the mines actually give you stats about themselves such as their mine speed and a visual indication of mining progress for the next ore. The mines are also upgradable and parts will be added to them on certain level upgrades so you can distinguish the general output level /mine speed of a mine just by looking at it. I also managed to make a cool creation animation thingy with neon when something is created or upgrades are added to a mine.

Animation type thingy when you make something:
https://i.gyazo.com/2f00e3dae7b04252602f678dd75d49b1.mp4

Mining progress dial indicator in action:
https://i.gyazo.com/f4459ec5cf51580e1abfc3f634d4d000.mp4

20 Likes

Remaking the UI in Polyguns to be a lot nicer

9 Likes

“Ugh, not another one of those tycoon ga- WOAH!”

2 Likes

Made this quick R6 sitting action :slight_smile:

8 Likes

Being really productive today…

Just made this little intro for my YouTube channel, in case I make showcase videos for it.

2 Likes

Beep boop!!

27 Likes

Made a spring-a-licious weapon sway using Hooke’s law.
https://i.gyazo.com/27020273cb2b157f6c651f3eae9ce54c.mp4

12 Likes

Was trying to make my game less laggy on planets by editing the animations and

Whoops

https://gyazo.com/b44423b0c30689df6c2f5ba54aeb8dce

8 Likes

That reminds me of

9 Likes

If all ROBLOX tycoons looked this cool, I would be ok with all ROBLOX tycoons

3 Likes

Got hired to build a royal themed homestore for a clothing group. Lmfao going terribly

Yes, the home store is built underneath the ROBLOX 2009 home. That is done on request (I think it’s a neat idea)

2 Likes

Figured out how to eliminate sideways movement when driving tanks.

There’s still a tiny bit of drift, but I left that in on purpose.
I’ve also coded the shops and verification code for spawning, so you can’t spawn in a tank you don’t own.

Next up… premiums and rewards, then all that’s left is to paste into the existing game, and bodge in some backwards compatability for the data stores.

4 Likes

Why have tracks…

When you can have a hover tank!

16 Likes

Wha- but… no…
Gg, you win ;^;

2 Likes

A proof-of-concept basic track gen (I love algorithms and randomness lel)

12 Likes

I would try to optimize and make these outside-parts one part instead of two triangles. I think it could work but I haven’t seen it close up to who knows.