I consider this an achievement, all things considered.
Nope! It was done through photo manipulation.
Edit: I guess I should of stated some things! I figured it was apparent that this was not drawn.
Sorry if I disappointed some of you. My goal was to re-create the visuals I saw in my dream and I wanted to share it with everyone
RIP You beat me too it
Decided to try an increase my scripting skills and confidence by taking an old tycoon concept I had messed around with and rewriting and improving it and hopefully I’ll actually finish a tycoon with it. What makes it unique is that the mines actually give you stats about themselves such as their mine speed and a visual indication of mining progress for the next ore. The mines are also upgradable and parts will be added to them on certain level upgrades so you can distinguish the general output level /mine speed of a mine just by looking at it. I also managed to make a cool creation animation thingy with neon when something is created or upgrades are added to a mine.
Animation type thingy when you make something:
https://i.gyazo.com/2f00e3dae7b04252602f678dd75d49b1.mp4
Mining progress dial indicator in action:
https://i.gyazo.com/f4459ec5cf51580e1abfc3f634d4d000.mp4
“Ugh, not another one of those tycoon ga- WOAH!”
Being really productive today…
Just made this little intro for my YouTube channel, in case I make showcase videos for it.
Made a spring-a-licious weapon sway using Hooke’s law.
https://i.gyazo.com/27020273cb2b157f6c651f3eae9ce54c.mp4
If all ROBLOX tycoons looked this cool, I would be ok with all ROBLOX tycoons
Got hired to build a royal themed homestore for a clothing group. Lmfao going terribly
Yes, the home store is built underneath the ROBLOX 2009 home. That is done on request (I think it’s a neat idea)
Figured out how to eliminate sideways movement when driving tanks.
There’s still a tiny bit of drift, but I left that in on purpose.
I’ve also coded the shops and verification code for spawning, so you can’t spawn in a tank you don’t own.
Next up… premiums and rewards, then all that’s left is to paste into the existing game, and bodge in some backwards compatability for the data stores.
Wha- but… no…
Gg, you win ;^;