yeah that makes sense. Keep us updated on the project, it looks cool. I’m a big RCT fan
Starting to work on the second gamemode of Hitman titled “Police Assault”, here’s a preview of the boss enemy that 1 lucky random cop player will get to be:

Hmm. I’m working on a lot of stuff.
I’m working on this… And it’ll take forever!!
Non-jokingly, I’m working on recreating my personally favorite game, CoH2 in Roblox. Which currently, is amounting to this:
I’ve worked on it for like 2 hours, or so, so it’s meh. And I’ve also not programmed for like 6 months on roblox so…
Here’s an update to that santa gun I posted earlier
The goal of this is to shoot the correct presents down the chimney. It’s really rough right now, but it will hopefully be a lot more fast-paced in the future.
That looks incredible
@Crykee
I’m getting a 404 error from that
How many particles are active? I might use this as a plasma effect in a game depending on how it performs
Shameless thread promotion
Far too many, I think. 112 objects. I mashed those particles together in eight minutes or so. Not really useful for anything other than display in their current state.
I should work on that. ![]()
I am working on what is probably going to be the final update to Roblox Battle Remastered before I lay the project to rest. Here is something that will be re-appearing after the update is done.
That fragmentation test is pretty fun all on it’s own. I’ll probably play your FPS just to tear apart the environment ![]()
“ProfBeetle! you’re shooting the wrong way!”
“Yeah, yeah, but I’ve almost got this building to fall over.”
A 3D heart rate monitor effect using LineHandleAdornments.

I started a new build project. I won’t give much info, but here is the progress:











