What are you working on currently? [2016]

Psst: Upload to imgur and it’ll auto-play (with a much higher max file size) automagically.

UI look neat, though. It’s hard to tell in the low framerate gif, but try not to make the basic GUI’s animations last too long (selecting which brick you want to place down).

I learned the fun way in Kinetic Code that overly long gui animations aren’t fun.

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may try and have the soldier guy in the background have a bit more of an… “at ease” pose?

Moar updates!

  • R6 Texture automation is all good (didn’t need to auto-generate the texture maps :smiley:!)
  • More animations for both R6 and R15.
  • Avatar scaling for R15
  • Compilation is 100% automatic.
  • WIP Source Code is available now!

My next task is to get this formally working with hats and gears in the catalog. Then I need to get the UI all setup, then it should be good?

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Working on the results board that’ll display after a dungeon run. :slight_smile: Polishing it out.

https://i.imgur.com/iuNWM3w.gif


Obstacle course gameshow, based on a show irl.

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Awe I miss wipeout :frowning: good days

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I realized I hadn’t really shown off any actual footage of the Mashables rewrite, so here’s me fumbling around in build mode:

Everything needs a lot of adjustment, but it works pretty well otherwise. The visuals tab looks different from everything else because it’s using an older UI style- I haven’t finished converting everything yet.

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Will it be able to be exported as an FBX? And didn’t you say you’re trying to get it so you can import animations back to roblox?

With the use of some APIs, I added a “Speed” property to all item pages. It lets me know how long it took for an item to sell out (most useful for limitedUs):

Edit: LMaD seems to enjoy it: https://forum.roblox.com/Forum/ShowPost.aspx?PostID=204027015

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oh, gifsound

you mean, like

a video?

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(Off topic ><) How do you play a video on the forums again?

Built a few neat models, but I have no idea what to use them for :frowning:

please, reply with some cool ideas! (will be used for a showcase)



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Dude, this looks great! I loved playing Mashables and this rewrite has me excited to play it again.

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Custom meshes FTW! Made some trees, shrubs, and grass in blender and then wrote a generator with LoD for the grass and I got this :grinning:

I also tested with a quick town I threw together with some old assets of mine:

EDIT: You can check it out here, just be warned that if you’re the first person joining it may lag for a while while it’s generating everything.

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I think you did a great job on the grass generator. But am i allowed to say it looks…ugly? I mean, for roblox standards this is fine of course, but i do have a few issues with it which you could take into consideration.

The color of the grass mesh is way off from the terrain color, it stands out too much. The terrain itself is also a grass texture with a different grass style, more thin instead of big and wide. Lastly it just doesn’t look realistic. Every grass chunk is the same and it’s spread out too much from each other. Maybe add more foilage and grass types, or flowers, or large rocks. You will notice the results are incredible.

Making a winter wonderland! Here’s what I’ve got so far!

PS: Once it’s completed, I might add some people in it! :slight_smile:

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All good suggestions :slight_smile: I agree that the grass should match more though for that material that was the closest color I could get. Currently it’s a mesh part but I just realized that it may be good to make it a special mesh so I have more control over color and since I don’t need to bother with the collisions. Also, the buildings are placeholder and I think I’m going to have the map smaller so i can have a lot denser grass and plants and adding rocks is a cool idea. One question, do you have any tips for making the grass in blender?

You can get a lot of inspiration from this tutorial.

For the grass chapter you might see him using textures with alpha channels. If that doesn’t work in roblox you can also stick with using no textures and making the mesh itself thin.

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I love it! Your video also shows how important small stuff like music and click/hover sound effects are, they really make it that much better! :open_mouth:

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Love the mood it already has. :smiley:

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