thats so pretty to look at! tell me the hexagons move up and down, and make my day
Hi! Thought I’d share these here, I made some neat textures/patterns that fit each crate per tier yesterday.
Screenshots
Common Crate, just plain materials
Uncommon Crate, a lil transparent of smaller diamond plates
Rare Crate, patterns I made plus some pebble texture over a neon material
Ultra Rare Crate, same same with rare
Elite Crate, pattern I made inspired from roblox’s default background with pebble and marble texture over neon material and the smaller diamond plates
Legendary Crate, patterns I made with marble cracks over neon material, glowing marble cracks, and a black grundgy slate
Will be used for kinetic code. Source of other textures are from roblox’s materials and the rest are my edits. Crates built by Atrazine. Thanks to @Younite, I could get a copy of the materials easily
They are static
But eventually they will move down when mined!
Can I have a copy of your ambient settings? Please?
Here are the water properties along with that, and I also used PolyHex’s skybox: Pastel Blue Sky - Roblox
Another update
Things are starting to wrap up, the interface is now available in its base state.
More features will come around soon!
The source code (with the functional program inside of bin/Debug) can be found here:
https://github.com/CloneTrooper1019/Rbx2Source_Dev
hey watch it buster
The low framerate makes it hard to enjoy it.
Don’t worry; I’m trying to compete with Azure Mines
It was at 1080p60fps but movie maker (yes I know mm is trash lol) only outputs 1080p
My animator hates how keyframes have start/end times so he asked me to remove the end times (the bar). Here’s before (v5.5):
and after (ScriptOn’s Animator v5.6):
Its looking good. You’re actually going the same route my V1 animator plugin is going… just points with now end-to-ends
I honestly wouldn’t have touched it because I like the Old version a lot more than the New version.
He hates it though, so I had to change it