Off topic - I’m so confused on how we get Smooth terrain, meshes, and a new lighting system and still lack reflective mirrors XD I mean doesn’t water already reflect for us?
Yes, although you could change the resolution of the spline so it looks more coarse but uses less parts. The point was to make a road system that didn’t have a knot limit like Asimos bezier road plugin where you can only define 3/4 points. The triangles also make elevation changes smooth af:
I use the solidify tool after I placed each strand of hair around the head and used the thickness setting to add depth.
I then used Boolean to union the hairs to the hairline.
To smooth out any bumps or edges I just decimated down a few points and boom .3. Did the same thing with the female hair.
My first attempt was really choppy it felt like trashy MII hair .
(my second attempt was the one I showed ya’ll )
I was referring to the male… I skipped the female owo. Any and all doubts I had of your modeling skills are over, I’m impressed now… got a twitter I can follow to see when you post more models? Also nice hair on the female, im going to try that out.