Working on a game that plays much like Fat Princess. It’s turning out to be pretty fun to play!
For the gas leak I’d suggest you have it fade in quickly and out slowly and keep it a lot more transparent overall as well. Also a hissing sound in-game would be sweet.
Thanks for the advice, I’ll give it a shot.
Of smaug?
No pictures yet but I’ve found out two things:
A: My current system can’t save more than 2,800 camos/skins which results in data loss for the more hardcore players who pop these things open like nothing for youtube videos or something.
B: Loading 2,800 GUI’s into a ScrollingFrame leads to massive 1.4 second lag spikes.
Worked on the save system a bit. After some optimizations I can now save 9,100 camos/skin instead of the old 2,800 which I think is as good as I’ll ever need it to be. Deleted the entire inventory GUI code and working on a LOD-type system where it only parents and does the math for the visible portion of the Canvas which it figures out using CanvasPosition + CanvasSize.
how are you planning to get 9,100 skins lol
Someone can buy about 200k worth of crates (probably less with sales).
It’s a super rare probability but if someone does spend that much the last thing I want is to mess up their data.
“What a stupid idea. Who wants to update their game at 3 in the morning?”
“OH BOY! 3:00 AM!”
But anyway, added 6 new weapons (3 can be bought now), 2 new boxes (1 can be bought now), and 4 new maps.
Probably going to be posting progress on crates this week.
EDIT: Had to disable one of the maps due to issues with the water. I am very happy I implemented a fast flag system for things like that.
What is the game? I can’t tell.
Unfortunately the place I talked about here was recently stolen via exploits (apparently some tool called Elysium) which has put motivation down the sink, along with being super busy with University work.
ROBLOX support has been helpful with these types of things in the past so I would hope if I were ever to catch it being used by someone they would help out as they have before. In any case, I’m sure we all know it’s demoralising to a project when it gets stolen.
Here are two videos from the previous post if you can’t remember
You should definitely continue working on it some time, it looks so good! I know it sucks to have your place/geometry stolen, but just remember that every new update you put out devalues the stolen copies exponentially over time
Nooooooo! That’s a shame, I thought they just recently patched stealing geometry. Did they steal geometry and script?
Yeah scripts and GUIs too, pretty much everything that wasn’t in ServerStorage or ServerScriptService. Some guy is now making his own version of the game I believe using the content.
Awesome.
Started messing with Photoshop a bit. I think the result is pretty neat!
It’s meant to be a portrait frame for higher-tiered infernal creatures in my project Empire of Omaegar.
I’ve heard of Elysian, it’s a level 7 tool with tons of features, including place stealing with just a few clicks. A friend* of mine even made a scirpt that makes the player walk and shoot people in fps games automatically, which i tihnk is really awesome. It really sucks that some people use it for the purpose of stealing other people’s work though.
That stinks man…I hope something gets worked out for you.