What are you working on currently? (2017)

You made that renderer in ROBLOX that even had dynamic lighting, right? (pretty sure it was you, or at least someone with a name that’s almost the same, which would be one big coincidence)

Common misconception. I think you’re thinking of @Oysi

Yeeeeaaaaah, could be the case

y u hav similar name and make le similar stuff

Working with large scale smooth terrain, placeholder foliage. Moving from a 24k x 24k terriangle map with custom LOD to a 18k x 18k smooth terrain with custom LOD.

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This looks awesome!

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#MP-443 Grach


#MP AK-74 (Redux)

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e229c4e4fbbe07feb5c2a6b23a38a9502a2c61e7.png
(Nice work as always though)

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Yeah this looks to be what most people do.
More opportunity with it. Triangle terrain can be expensive

flying a plane is pretty easy though :frowning:

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It’s plane easy!

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Sorry but these sorts of puns don’t fly around here.

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Been working on this map for someone!
But I could really use some feedback on how I can fill this up. It’s a ruined graveyard, so I thought of something like an abandoned church or something, but I’m not sure.

Does anybody have an idea of what I could build to make it less ‘open’? :smiley:

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This is a forum for Roblox development.

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For a second I got scared because I thought I was in the wrong section LOL :joy:

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It is. Didn’t you hear? It’s for ROBLOX development only.

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I guess you could build a broken church

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Don’t be preposterous. You can’t hear text, you can only read it!

Text to speech does wonders though.

Graveyards sometimes have several of these tomb-like buildings:

Pictures

ec661246947949650562c31564b9cebd5836d619.png

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Have some fun. Build a full church with Anchored=false using (surface)joints, then fire a few rockets, then anchor everything!

might work, but don’t listen to me, I have trouble building a simple square house with a door and windows

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