slow progress
Meshlab can optimize it for you with a poly count target
Lol who voice acted that
Should probably just skip right to the GAME OVER screen once they can’t continue, but it looks awesome so far!
Will the player roll with the “bike”?
B-but that doesn’t look anything like the Happy Home in Robloxia D:
I wanted to make my own version of the happy home, so I based some of my ideas around the original version.
Wouldn’t that just be a random house? The only thing resembling the Happy Home in Robloxia is the red roof lol
Well this is Holiday’s Happy Home.
Who ever did the Time Crisis II voice acting.
I thought about it but I have something in store for later
Finished the mesh, just got to texture it and it will beeeeeeeeeeee finished. :^D
I’m in love with the new color scheme. Purple and orange was just so… weird.
More UI work…
Aside from the enemy health bar, all UI was purely made by me using Paint.NET. Was a pain tbh, I’ve never done any graphics whatsoever. Found some royalty free images of statues, cropped them, made them black and white, etc.
I recently got over my ‘all my games are rubbish and you should never make a game’ block by just thinking that any game I make is just for me. If I was playing it, would I like it? Just me and I’ve been able to actually create some really good things now. the stats of how long and hard I’ve worked in January is good.