What are you working on currently? (2017)

I didn’t haha. The AI will use the jetways and just kinda disappear inside.

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Darn. I was hoping to not need to have a part for every 5o like my current version. Someone said “I need to show you how I did it” for their version, but never got back to me. Not saying it is bad, just a bit more costly to run. :stuck_out_tongue:

whenever i tried to code bots i’d only get about 20 max before my computer turns into a potato…
perhaps i should optimize my code a bit…
nah…

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CharacterCustomization.gif

:slight_smile:

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Nothing to do with ROBLOX.
But I got back into After Effects and decided to start my own Music Channel, Featuring Chill, Blues, Lo-Fi music.

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WIP low brickcount landing pad.

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I upgraded it a bit.
Yay for heterochromia.

V2.gif

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How many so far (pre-union), out of curiosity?

5.7k for the pad

1.9k for the ship

The last one was a while ago, so… here’s another Q-Clash character in progress! Another step closer to release.

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I’m so hyped for this game. It’s probably going to be the big game of 2017 :heart_eyes:

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If only Roblox made packages like these…

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Workin on Winter Crisis game and fighting evil snowmens :octopus:


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I notice you have outlines enabled here, while you’ve used it well in some places, things like - I am assuming - the jukebox in the 5th image should probably have their outlines disabled.
looks cool though!

How do you get limbs to bend properly without it looking terrible?

was that RGB map made within studio? :open_mouth: good gravy!

they’re planned to be r6, instead of r15.

:((
Oh

Brief preview of some FPS testing, recording at 30 frames per second and without sound because QuickTime is trash! :slight_smile:

Coming soon™

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