What are you working on currently? (2017)

I am TheNexusAvenger… and this is my weapon. She weighs 150 kilograms and fires $200 custom-tooled kill blocks at 10,000 rounds per minute. It cost $400,000 to fire this weapon for 12 seconds.

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Add sounds, so the banned person will be scared away :smiley:

Edit: Oops, didn’t see the YT link :stuck_out_tongue: :+1:

I would play a star trek game like this for hours and hours

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this is my pond

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Yeah, I get what you mean. The runes don’t actually correspond to anything so much as a pattern. Certain items in the game will reduce the cost of spells considerably, and a good mage will be able to very quickly carry out the patterns of the spells in the midst of battle; it’s all about muscle memory and reflexes.

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Nice use of meshes, but how did you do the planet?
The texture seems awfully high resolution for Roblox.

Guessing it’s part of the skybox

You guys better appreciate this manual labour haha (99 Namecards)

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Wow you did an awful job I can’t read any of these /s

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If only ROBLOX had Text AA :frowning:

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raises hand

me next! please!

https://cdn-e1.streamable.com/video/mp4/2psji.mp4?token=1484935178_970edc58d15e45d73777c7c7ef5788805ef32e78

In case you were wondering what would happen if you emulate the least suitable android device and try to play roblox on it.

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I’m having a hard time understanding what’s going on here.

My chassis + R15 Inverse Kinematics + a lot of other math :slight_smile:
It’s very physically accurate – accurate wheel traction, drifting, torque, etc. Aerodynamic drag coefficients (i.e. drag, rolling friction, etc. which controls top speed) currently simulating Corvette.

https://gfycat.com/ValidGleamingHairstreak
Since it’s physically accurate… of course it can do a loop de loop :wink:
https://gfycat.com/TidyRemarkableArrowcrab
https://gfycat.com/IndelibleUntimelyCatbird

Smoke from beneath the wheels means I’m drifting (with Space key).
Endless amounts of fun :grinning:

Also, they work great multiplayer. I was surprised.
I can raise the suspension up (e.g. monster trucks), tighten it, change traction, or anything. Complete control.

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im madddd jealous rn. :c but great job.

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Just make an off-road racing game already! I need this in my life!

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On a more serious note, is it based off constraints, or custom spring math?

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Thank you! I’m starting the ship framework soon :stuck_out_tongue:

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It’s a skybox!

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Interesting, how does it control so easily with a keyboard? A made a similar chassis using constraints back in summer but it was uncontrollable at even slightly fast speeds.

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