What are you working on currently? (2018)

I haven’t posted in forever. Fear not. i am still alive.

I’ve really just been busy with College and freelance stuff.

but. During RDC I found myself really bored. so i tossed together a tech demo.

the goal is to be like War thunder’s Simulator mode.
@Widgeon this is what I was talking about at RDC

EDIT: here’s a place link if anyone wants to try it (fair warning, it’s hard)

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Lord do I love ceiling details and neon lights. That aesthetic as well is fantastic.

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oh boy…

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More houses for my miniature city building game. Still need many more models.

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You shouldn’t make the windows all close at the exact same time though. Have them offsetted by a random amount. Would look much better and be real easy to do

Nice, you may be able to use constraints though. I haven’t tried it on baloons per say but I made some decent cloth drapes using nothing but beams and constraints. Could have like 15+ moving around on a bad laptop at 60 fps. With verlet that number was much smaller

External Media
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These V100’s are so fast, no wonder they fetch a pretty price:


That score is ~ 2x what a 1080Ti gets, and this is just a single V100. All 8 is incredibly fast. (since this is parallel GPU work it scales almost exactly 100%)

Anyways, I downloaded a massive amount of stock datasets (4.5gb I think)
I’m gonna train on them for a couple days then I’ll probably have enough info to run real time and integrate it in-game.
The in-game coding seems to be decent enough for testing also, I just have to set up a database to keep all the data and allow accessibility in game.
(also this UI is gonna be such a pain, with all the graphing and such)

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o___ o did you just get one for fun or do you have a really cool job?

I’m studying artificial Intelligence and machine learning in School. I hope nobody has ever bought these things for fun lol.

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can it run far cry 3 on max settings

((in all seriousness though that’s super cool))

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Well I mean if it had a display output maybe, but since its a machine learning GPU it doesn’t.

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I’m currently working on Blockplex with that crew and am starting a new project with @BSlickMusic and a couple other devs aiming for Summer 2019 which should be fun!

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I’m remaking my own versions of two classic Roblox games, Paintball and Freeze Tag :smiley:

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Hmm, good idea. Might decrease impact on performance too because less parts will be moving at the same time.

The trains made in the past weeks for Streamlined. What you see is probably just 2% of the final collection!



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Choo choo :train:

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https://gyazo.com/0ebcd68e6683eba6f9890845bc168893

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Made a cyberpunk building

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been working on a castle team capture-area game with 2 of my boys

randomly generated grid map each “round” (resets every time a team hits a certain score)

one of the capture areas that randomly spawn

castles (spawns) --this is just the outer walls

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This is my first time posting around here, not sure if this is how I should post things.
I’ve been working on a showcase for a while now, and these were some nice shots I got from it so far!



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