Elemental Wrestling
Outstanding!
Fixed, thanks
With AstRal:Hearts releasing this Friday, I thought it’d be nice to showcase everything leading up to it. This game has been in the works for over 2 years now, and I got a bit emotional at my desk just thinking about it. Please take a look
(its a really long tweet thread)
https://twitter.com/SayoStudios/status/1029088302060658688
reworked my projectile code a bit to be more optimized.
it can now handle about 4500 total RPM with ease.
Warning: it gets a bit loud
Outstanding my dude.
Made multiple things for my project Legend of the Eldritch!
ARMOUR
HERO CLASS
TYPE #1
HIGH CLASS
TYPE #1
TYPE #2
TYPE #3
LOW CLASS
TYPE #1
TYPE #2
WEAPONRY
GENERAL CATEGORY
SLASHING WEAPONS
CLEAVING WEAPONS
TRAUMA WEAPONS
POLEARM WEAPONS
NOTICE
About the colours, reflectance, decals & textures, transparency and other material related things: note that it’s a preview made inside Blender. All the materials shown in said preview are subject to change. The materials are there to make it easier to distinguish the pieces from each other in the render. Making everything plain grey would make it difficult to see details.
Any constructive feedback obviously appreciated.
Oh my god, you keep getting better and better. Keep up the good amazing work!
The ammo counter’s one decimal kept freaking out during the firing, It doesn’t seem like it could keep up with the fire rate?
Well, it’s not a decimal. I had spawned in some special 5000 round belts. No belts in the game exceed 1000 rounds. so all the ammo counters are designed around being 3 digits in terms of Gui size. but when you have a 1 in the digits, it goes “oh! i have enough space to put in all 4!” and displays 4.
I could change this as changing the display text to be clamped to 3 digits. But again. no belts in the game will exceed 999 rounds.
Made an automated animation creator for my raycast renderer that i mentioned a while back;
https://twitter.com/dogwarrior24/status/990522008818499584
It automatically takes renders along a keyframe sequence and uploads the images through httpservice to my server using JSON. My server then saves the images as a sequence of PNG’s and makes a GIF out of them. Here’s a few 2 hour renders;
More Renders
Time of day animation
Shirt rack
Another render of the chair i took
How are you going to make that in Roblox
The chain physics
We’ll try and see how it’d look with Constraints
Otherwise we’ll animate it.
Thanks my dude
Finished the Mustang I showcased earlier.
Then I built a Crown Victoria
And now a sneak peek of Roball, a game coming to Roblox in a near future, keep in mind this isn’t a vehicle that will be used, it’s only a demonstration
https://gyazo.com/a62aecdb5824cf0fef517ca5e3c964f6
https://gyazo.com/4381a9274d36bca43142e0833260bcbe
Love the detail.