What are you working on currently? (2019)

I programmed it so you can use it for ingame television broadcasts. I’m planning to put a whole bunch of TV’s across the ingame map. I won’t be rendering the frames per se. Instead I’ll give the players the option to spectate from the broadcaster’s camera perspective. (Maybe I’ll eventually add some surfaceUI viewport frames that’ll be updated every 5 seconds or so).

Nice job but I recommend making it to the goal within 1.2 seconds.

Further progress, changed/added some lighting and a subtle vignette effect to help guide the viewers attention the center of the screen.

Wonder what this is for…

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i made it slower to demonstrate the animation , heres a faster version of it
https://twitter.com/ItsJustFahed/status/1131406901680496642

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Looks really good man, keep up the good work and can’t wait to see others amazing work! Also nicely done.

Alongside my other random experiments, I released the first Friday Update for Blox. To test the new distributed world system, and to see how the new clouds and fog looked, I built a small cottage:

Developers can have fun too :wink:

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I genuinely thought this was Minecraft. Good job man!

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Those screenshots remind me of those old Minecraft clones on Roblox.
Looks really good!

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https://twitter.com/GuestCapone/status/1134538450349297664

Will be creating a separate thread dedicated to this creation shortly, just have to render out some HQ images and gifs to show the process of creating it.

Bro, I thought it was Minecraft lol. Nice!

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It looks a bit too close to Minecraft imo. But its nice. Did you individual unwrap each cube mesh to work with a different sprite? Or are you using surfaceguis?

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New action camera! :smiley: Lots of springs were harmed in the making of this video.

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shame it’s not available on mobile. don’t care if it’s not optimised, would still love to mess around and explore

Really, awesome camera action like how you made it. Looks like a game out of roblox keep it up @ScriptOn!

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It’s just parts with textures at the moment, the only mesh parts I’ve used so far are for the plants e.g. mushrooms, flowers and saplings

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Mobile support is something I’d like to do at some point, but it’ll require some extra UI work to make everything touch operable :slightly_smiling_face:

released overheat with the squad today
https://twitter.com/AurekTeam/status/1134610278077947904

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Image from Gyazo

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Made an old airfield for my upcoming survival game.

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A dropdown for fonts w/ ViewportFrame abuse.
image

EDIT2: More settings. This time with the black space on the sides trimmed.

https://giant.gfycat.com/UnlawfulDistantAfricancivet.webm

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