Mobile support is something I’d like to do at some point, but it’ll require some extra UI work to make everything touch operable
released overheat with the squad today
https://twitter.com/AurekTeam/status/1134610278077947904
A dropdown for fonts w/ ViewportFrame abuse.
EDIT2: More settings. This time with the black space on the sides trimmed.
Currently working on a thumbnail for my game and then made a thumbnail for Beeism’s game Farmoji for fun.
Like those, thumbnails STAPumaUSA. Great job hope to see more of your other creations your currently working on!
Thank you! To you as well jordoh23!
i’m making a ‘puzzle / horror’ type of game, keep in mind this is just a concept and is very early into development. this will most likely be a 4+ player game, not sure yet though… (i did not build the picture frame, it’s off the toolbox; i can’t build)
asteroid explosions, trying to get it right
https://cdn.discordapp.com/attachments/427697924017750017/584938168105566241/2019-06-02_23-59-50.mp4
It’s quite right so far. Only thing that seems to be missing may be acceleration.
I made a kindergarten thingy
https://twitter.com/Maxx_JNM/status/1135402411227529216?s=20
https://twitter.com/Maxx_JNM/status/1135403997479735296?s=20
that’s really cool. is it using viewport frames?
Probably not, since it casts shadows.
More progress on the 3d text plugin. Now with more fonts. Onto work on the boring stuff.
Had the fonts been packaged with the plugin, the plugin would weigh in at 15 megabytes! So instead of packaging all the fonts with the plugin, I use InsertService to load them dynamically.
nope, it’s just the actual part
Long time no see, I’ve been working.