What are you working on currently? (2019)

You going to add in the outer walls too?

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I was just chilling in my bed when I had the idea to make this random game:

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Thumbnail I have just created! (I am a beginner) Feedback would be appreciated!

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the image is rather hectic. i’m not sure what it’s trying to convey. is this for a god power fight game? that’s about all i can come up with.
what’s the blue in the corner for? is it inside some kind of prison with walls and watchtowers?
I don’t mean to come off as mean or rude. i’m just a bit lost is all.

I agree with what @GregTame said. It’s impossible for me to tell what kind of game this is. I can see that there’s something intense going on but like I said, I don’t understand what game this thumbnail is for. It seems as though this hooded figure is charging something up so it leads me to believe that this is some sort of magical fighting game. I’d also suggest making a logo for your game if you haven’t done so already and place it somewhere in your thumbnail.

I made a procedurally generated desert biome! It may not look like much, but I’m hoping to expand it in the future.

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Hi I’m back, fixing this mess:
trash
Into this better mess:




Not finished

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I think the carpet looks a little bland, have you tried adding a little design?

Its a custom function. Wrapped objects to extend functionality.

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Don’t forget to add rails to the stairs, Would also recommend changing the lighting to shadow map, giving the globes on the lights a neon material and add some decorative marble statues here:
image

Before you say anymore, look at the game.

Ah, sorry. Forgot to reply. I might make a showcase soon so people can see my animations for themselves, not sure when though.

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I’m currently working on the shop portion of a project that I will hopefully release early next year focused on fighting with melee and ranged weapons within a team (to keep it simple).

https://gyazo.com/cf82dd0516dd714314ce0bf7e7a2ed40

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I`m currently trying some things out see how it looks etc.

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Here’s an update on the skill tree UI I created a couple of weeks ago – now with scrolling!

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Update:

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Been a while since I last posted. Here’s a GWR City Class I’ve been working on recently, with some appropriate rolling stock!

3440 “City of Truro” was most known for its speed record of 102mph in 1904 and is the only member of the class that survived the cutters torch.

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More effects:
https://gyazo.com/13441a18d072822d20571df350102852
https://gyazo.com/60ae4966ce2f8666f5b9804950d5577a
https://gyazo.com/199d41e9192825fefe0926a565c93f4f
https://gyazo.com/8aa5a9db093e7964337252b549658c08

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So just recently I started getting into using Blender and I’ve been loving it, though I’m not so good with it and still have a lot to learn I am very proud of how my first model came out so I decided to share and get feedback!

The model is a broken sword from Seven Deadly Sins the anime.

Be sure to give your feedback, let me know what you think I can do to improve it, ect!
Thanks

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Learning how to 3D model again and use blender 2.8

Working on a cool little character design inspired by Darth Revan from star wars

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