What are you working on currently? (2019)

How does this work? This could be very useful for machinima making!

Do you think you’d ever release this or sell it? It’s really cool!

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About 70% done with this showcase, here’s some previews!

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It is not what you think it is.

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Your cabin scene is very beautiful. Well done to you on its congratulation. Your yellow-haze lighting is also very beautiful and it gives the image a really lovely tone. Well done to you.

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Liar. Nice photography skills, though!

All jokes aside, that looks awesome, especially in Roblox! Keep up the great work!

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Thanks! I’m currently planning on using it for a project I’m working on, but maybe in the future I’ll think about open-sourcing it.

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https://streamable.com/6jcei

HAMMERS AND THINGS THAT GO BOOM

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I recently rediscovered and fixed one of my old global illumination experiments!

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I see your clouds and raise you mine
https://i.gyazo.com/b60ab07ffc23804b02df8218817c4b6f.mp4

also. Ships! so many ships!
turns out, it’s pretty easy to make lots of ships when you’re just mashing cubic shapes together
https://i.gyazo.com/8e96ce6cea5d269db9a4dd9aad8e51c9.mp4
I’m like… a good few day’s work away from MVP

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I love your textures they remind me of star fox 64 :grinning:

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Thanks! I’ve wanted to do spaceships for a while. but they always looked so bland due to the fact that greeble and nurnie (Yes, those are real words) take up SO MUCH tricount very quickly. (also can be kinda hard to get right)
I got myself the texture you see there, a scifi metal, and followed Ian Hubert’s design style of “just cube project it and play with the UVs”, going for a look you see in older scifi of having more metal. and no bright neon lights. (except engines)
I’m very happy with how it turned out. my early testers agree as well. You’re like the third Star fox 64 comment i’ve gotten :stuck_out_tongue:

yeah sorry buddy, we only share roblox stuff on this thread :wink:

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Can I be an early tester :wink:

I agree with your early testers tho, everything you’ve done definitely works from what I’m seeing, looks super clean :+1:

I chose a robert mccall retro futuristic look for my game, this is a low detail drop ship i made for it

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yeah go for it.
https://www.roblox.com/games/4300852329/SpaceGame?refPageId=78b58fa9-8e13-403c-9a25-b904e9f9e24e#!/about
any of ya’ll are welcome.

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Ah yes! My clouds are designed to be interactable and can be flown-through. Here’s an example!

I’m probably going to introduce a few weather patterns so they actually produce rain, and maybe in the future even move! For the time being though, I’m keeping it relatively simple.

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Environment assets for me pirate game Arggg!


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Im working on a game called Blox Island I started working on this in 2017 and it takes up 12 MB right now and im still working on it its in free open testing however its just a place to explore for now…

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honestly, the big face o’ green on that mountain is throwing me off, you gotta break up the surface a bit more, either with different textures or changes to geometry.

other than that it looks pretty good. i like that sort of “older roblox” feel on some of the buildings