What are you working on currently? (2019)

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Adding more weapons in my game so it isn’t a generic sword fighting game.

1 Like

Working on another Subaru.
Hm:

Progress pics:

Capture2

Just enough faces to be imported!
Capture3

4 Likes

Just added another door.

2 Likes

Don’t look at the face count, you need to be looking at the tri/poly count. A face can be made up of more then 1 tri/poly. Also your model has some really strange shading artifacts going on. Learn a bit about how to use edge splitting to help.

However, that interior looks pretty nice from what I can see. :+1:

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I golfed a function to check the winner of a tic-tac-toe board down to 116 characters of Lua 5.3. The input board is represented as a table of 9 ternary digits and the winner or nil is returned.

function f(t)x,y=33231141,7 for i=1,8 do v=t[y]b=x%10 if 1/v==v/t[y+b]/t[y+b+b]then return v end y=b x=x//10 end end

5 Likes

Spent around 2 hours trying to figure out how to do cross-server matchmaking using the new MessagingService :upside_down_face:

You can read about my findings here: Cross-Server Matchmaking Module

Working on Complex: 91 for @II_VortexII’s SCPF.

7 Likes

Looking great! Keep up the good work.

I am also working on an SCPF!

:smiley:

Please include a h#s#t#g mode. Fans will be raving!

My current project is a game called Septicentricity:
SEPT = seven
CENTR = centre
ICITY = having the quality of

Screenshots:



Link:

5 Likes

wow everything you made look’s incredible!

1 Like

A realistic ski resort, which will include a village, a ski shop in that village, and realistic slopes and conditions. The project is currently WIP.

SCREENSHOTS + PICTURES

https://twitter.com/Hadiiisepic/status/1108467045027454976
https://twitter.com/Hadiiisepic/status/1104161449465835525
https://twitter.com/Hadiiisepic/status/1102687704163274752
https://twitter.com/Hadiiisepic/status/1099411522231652353

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Well, for some reason it shows the same amount of triangles.

These screenshots would look better with anti-aliasing on.

2 Likes

Eagerly waits for future is bright.

8 Likes

Currently working on an SCP-related project, fun stuff!

This is a little snippet of the build, much more work to do however!

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animations and circular clipping

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Is that Roact again? It seems you could do some pretty cool things with it?

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Yep! Roact generally doesn’t help too much with this kinda stuff though, however it makes UI development a lot more bearable (component isolation and reuse). I’m using Otter for the animations, and ViewportFrames for the clipping.

2 Likes

Interesting use of ViewportFrames: have you placed cylinders plastered with decals of Rōblox avatars into those frames? I might potentially incorporate Roact and/or Rodux into a future project, though wouldn’t it drastically increase the file size?