What are you working on currently? (2019)

also performance improvements. sprite calculation is one line of code!

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Oh boy its my first lowpoly car!

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I made this game on Friday. It’s my first time working on a casual experience. It’s best played on mobile, but works on pc aswell.
https://www.roblox.com/games/4100943099/Mindless-Sunshine

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I’ve been working on adding view bobbing and first person held items to Blox! Required a full item rendering rewrite but worth it;

(ignore the hotbar rendering bug :sweat_smile:)

edit: higher quality video

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You should also make it so if you fall it also affects the bobbing animation by making the object go up

That’s awesome, I’ve been wanting to try figure out a system like this but I haven’t quite attained that level of scripting ability. How efficiently does it run?

I believe its quite efficient, havent tested with a super low end pc but the processes it does are: one raycast (secod one deppending on angle)+ some vector math per renderstep, More optimizations are on the way

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Working on a map for my group while finishing up my other map that I have been working on for awhile. I’m hoping them to have it out soon.

The bobbing animation already respects vertical velocity :slightly_smiling_face:


Hat concept sheet, I make these basically every other day

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Looks impressive, what’s the tris count on that?

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A car I’ve been working on for myself recently.
image image

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I have just made a neat rooms unioning system
https://gyazo.com/9be2f0d0bcf2424611ed2a7cd255607b

I can not tell you how satisfying is to play around with this!
https://gyazo.com/99183fd53f2cd82ebb9d8403864c3bb0

No csg used by the way, its all maths (:

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Looking at this for 5 mins now. Satisfying just to watch the loops!

CSG gave me some “interesting” results in a related type experiment. Seeing your work makes me wonder about a rewrite with all maths and no CSG. Thanks for showing us.

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How does it work? Line Segment intersection?

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Yupp exactly! And some simple techniques

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I have finally joined the industry of making cars and below is my second ever car!

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Made a little tram for my new project. I have no idea how I’m going to get it to actually move though.


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image
Working on a system that automatically fits accesories into characters… it could be working better rn

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Need to get some guns together if i ever wanna release this!

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