There, as requested.
After some feedback on the RES Project menu, I decided to remake it again, even though it’s no longer customizable since that would possibly make everyone blind just like the last version.
The new menu is a blue contrast background, while still keeping the old “rain” effect, there’s a new image that keeps changing every 10 seconds, it shows the images of currently available characters (protagonists, secondary characters, bosses, etc) in the game, as well as staff members.
I love it
I’m getting a little bit of Minecraft underwater music vibes from it, except it’s calmer & more relaxing.
Have you ever made similar type of music, but more space-themed?
I would love it if your music played in the background of my space game. I barely began working on it, so it will take some time before it’s out, but I have most of it planned out already, so I could PM with details if you’re interested
This is my game intro cut scene that I’ve been working on recently. Unfortunately the lighting is rendering too slowly too keep up with the camera
While these models are passable, you should work on your texturing and modelling techniques if you want to meet the standards for a program like UGC.
Yes the standards are quite high
god the list of items that wouldn’t meet his “standars for a program like UGC” would be so long
Oh what webs we weave! Relics of giant spider precursors?
I usually make models for my game where I use part colour instead of textures, but regardless it is a good display of my skill. I can easily make my models follow the requirements for UGC release hats.
I am making two games based off Spongebob and Stranger Things. The reason i’m doing Spongebob is because Spongebob is one of my all-time favorite cartoons from when I was younger, and I still like it. The reason i’m doing Stranger Things is because Stranger Things is one of my current all-time favorite shows and i’m trying to make a game that’s as accurate to the show as physically possible, it’s going well but since it’s a one-man project it’s very hard and takes time. Here are some screenshots from both games: (ignore the soldier, i use it for scaling)
That is AAA mate. The feeling is perfect.
Dan
I call this Homeworld.
Might be doing commissions in the near future with music, but who knows when I’ll ever make it.
will publish to the roblox place soon. Multiplayer-ready.
not sure how I should balance it as a weapon, it’s a single-use $1500 ordnance in invasion with enough fuel for 30 seconds.
I’ve recently started work on a cyberpunk showcase, still very very early in development. I hope you all like the progress so far!
Still more texturing than OP lol
Remember about copyright issue’s!
Couldn’t find a good lava texture so I used baked beans instead