What are you working on currently? (2019)

maybe if you had the tazer animation be upright, and just set the humanoid state of the target to PlatformStanding, while disabling all other humanoid states. you’d get a more natural flop over that’d be related the velocity of the target.

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that’s really cool! How does it affect performance?

I’m finally somewhat getting better at UI design, I’m actually pretty proud of it:

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working on a inventory system, this is the first advanced inventory I’ve made so it isn’t perfect but I’m having fun making it

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another attempt at combining springs w/ animations for me, and trying to do decent sound design (finally?)

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Finally putting room back into multiplayer PvP. Made a fun demon-survival/last-man-standing mode for now. Gonna use this engine for much much more roblox games in the future :slight_smile:!!!

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There are a ton of accessories in the UGC catalog are just Torus objects… that aren’t even textured. I think @DevBuckette is more than qualified for the program because his modeling skills alone are great, along with a many people who post their works on twitter that aren’t in there yet. :woman_shrugging:

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This is a bridge I made around over a week ago.

Swords I’ve been creating during the past week.

Snake Scimitar


Barbarian Satin

more swords

Classic Medieval European Sword


Claymore Clare Sword

Goblin Satin

Roman Gladius Medieval Sword

Saber

Scottish Lowlander Sword

Sophitia Sword

Sword

Viking Sword

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I would say speed up the rate at which the textboxes slide, as it can be annoying opening the inventory and having to wait.

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I believe you are confused with the gif restarting as nothing slides, unless I’m misunderstanding what you mean

think @mer5000 meant @return_end1, which I agree with

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Actually developing it, I see what you mean.
I’ll try and reduce it.

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FOOD MODELS FOR A SURVIVAL GAME :smiley:

Apple Cooked Large Meat Cooked Small Meat Raw Large Meat Raw Small Meat

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Mandalorian’s blaster. Easter egg weapon?
dwee

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Currently updated my group game to winter season. (wizarding genre)

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working on a new showcase only took me 2 days to finish!

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Reminds me of Doom 2016… I love the lighting and color palette. Very moody and evil looking!

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working on my game

https://gyazo.com/552789bd5b8d74869616e419ae84990f

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Fighting Boss AI

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Working on a game with open world, quests and other cool stuff!


If you’re interested in playing/testing it, then consider to dm me (EhhDmitry#5542)

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