My reponse to your first suggestion (adding any type of object to the rope): I plan on adding a bunch of other presets + the ability to have any model/part dangle from the rope. The settings for models/parts for this would be pretty limited, though.
Second suggestion (dynamically re-draw rope when its attachment part moves or when its settings are changed): This look performance heavy and pretty difficult to implement… It sounds like a great idea, though! I think the best I can do right now (no promises) is to redraw the ropes in the place with a button. This button won’t make the rope move with what it’s attached to, but at least changes to its appearance would take effect.
Third suggestion (generating between two attachments): This is a good idea, but I haven’t designed my UI around this… I do have a setting to lock the cursor onto the nearest attachment:
This isn’t exactly what your looking for, but it makes working with attachments much easier.
Trolling my friend who asked for a minecraft terrain model by putting a secret script that teleports the player to my game: https://www.roblox.com/library/3076483790
First post of the year because I’ve been quite busy…
Just released Paid Access for a game I’ve been working on for a while (previously was another not so popular game, therefore the dislikes).
I absolutely love this…love it. Art theme, design, sizing, movement, life, everything. Im going to be pouring a lot of adventure-time into this , cant wait for release!
I’m currently working on a showcase of mine called “Lush” it’s completed for now but as I post this I’m adding a whole extra section and tweaking the rest of the showcase itself! Here are some photos I took!