What are you working on currently? (2019)

Demo of what i posted

as expected, it showed my change on github!
image

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Some more environmental design stuff. Tried to make a corporate lunch area in the city :smiley:

ft. the port ‘backyard’ on some city scapes!

ft. ft. some IK for the new R11 rigs :smiley: you may have to click the gif to play it

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I am trying poly modeling

That’s pretty nice actually. Did you have much trouble making it?

Violence! Worked on a new weapons and IK system today. Super fun!

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working on a “my world” game thingy called “zzz hood”, making it have like a town of robloxia feel but it’s just full of inside jokes lol, it’s open also :))

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That local looks very nice , I would probably rush there if I were hungry.

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Im working in completely backend service scripts like docker to improve in better ways my creations. And trying to improve my knowledges in php.

nope, worked as i planned it

I made a bad egg. Can we get this to be the most liked reply on the DevForum?

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at least use a 3D egg smh

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Do you think I know how to make my own egg? Haha

I used cylinder parts, like a real G. :wink:

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just go to your local supermarket, buy eggs and import them, easy

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Good work! But I’m a bit concerned how this will work out with Roblox’s no violence policy, if things becomes too realistic we do have an issue.

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I figure some people here will find my side project interesting.

It’s a functional IDE written in Lua to run in game! It’s a very heavy WIP, so please report bugs!

Some of my fave features:

  • Live syntax highlighting
  • Intellisense (The newest feature, still working on it)
  • Error prediction
  • Custom “workspace” to create folders and scripts (require() works on the ModuleScripts you make!)

Amusingly enough, this counts as my schoolwork! I’m very ahead in my scitech class, so my teacher let me choose a project. I chose this :smile:

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working on black thunder online, a fantasy rpg set on the ocean, with a heavy emphasis on magic, exploring Black Thunder Online - Roblox

just import your life into roblox :wink:

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Procedural walkcycle animation & inverse kinematics to pose the joints.

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Wow! that is so smooth, and you made the IK solve for natural looking poses!
Super cool.

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Sweet. If you walk up a staircase, does one foot raise a bit higher than the other if it’s on a higher level?