That looks really cool. What are you using it for? Also, is that a baby in the crib?
I can’t disclose that at the moment - hopefully I’ll remember to reply with a link once the game is released lol. Thanks for asking though.
Yes there’s a dead baby in the crib.
Thanks man, hoping it can stay there for awhile too
Working on a chassis for my upcoming game.
I testing the chassis using my unfinished bus model.
Here is the full topic:
And here is the area for public testing:
Here is the bus controls:
R - start/stop engine
Z - parking mode (bus will go backwards)
X - running mode (bus will go foward)
Q and E - signal lights
H - horn
Super laggy gif of my current WIP. Click to go to the site and see a less laggy version.
Almost finished with the character controls/camera, and have a half decent generated forest
me when beveled cube
thanky bruh this is epic pog
I’ve recent decided to start composing more simpler pieces, not with many instruments, and this is my first take at it in a long time.
Calm music to listen to when you’re stressed:
Soft Winds
Made with the Piano, Violincello, and the Flute, enjoy!
An in-game 2D composite rig system, based around flash puppet techniques.
Finally getting back into this apartment build- yesterday and today I did some flooring.
I’ll post closer-up images if anyone wants to see them; this one doesn’t show it very well lol
I am working on a city but no screen shots since I am trying to make that map first.
Woah, that’s cool. I had a similar project a while ago, maybe you can borrow some ideas from it? https://www.youtube.com/watch?v=A9p4hyYM-tg
It was procedural planets with a chunk-based loading system (like Minecraft), different types of planets would generate different resources. Good luck with your project, I’d love to play it one day!
Just updated my BasicState module to include built-in Roact integration. It’s experimental, but very happy with it so far! So much easier to use than Rodux.