What are you working on currently? (2020)

https://gyazo.com/f6028d198e10725f6c2a8fe2558c84ab

41 Likes

This is a relatively small build and I just decided to make a build of some alien/robot thing. Please, keep in mind, that this is one of my first builds and that it is made to be a tiny build. Give me constructive criticism and feedback, so I can learn more! :smiley:

I have some ideas for a space game and this might just be a piece of it.

6 Likes

I could do that, but that can quickly lead to highly complex meshes - what I’m looking at doing now is possibly a hybrid approach where I do that initially, but over time re-render chunks to simplify their geometry.

1 Like

created a minimalist retexture of the Roblox Logo Visor with PBR

11 Likes

Gun work so far for Pirate Legends, team is doing a great job.
All gun models are done and a few more assets need to be made, all that needs to be done now is finishing up and then a lot of polish.
https://gyazo.com/ee81b2fc1ea29c511eb76d951f42c472

36 Likes

I am making a Tutorial on how to get the vertex of a shaped BasePart :grinning:. Get the Corners of a BasePart (No matter what shape)[W.I.P] - #6 by Eternalove_fan32

3 Likes

I have recently remade the UI for herickman’s hotel, now it looks a little closer to the final version, each icon does something when putting the mouse over it.
Note: room settings is only visible to the owner of the room.

I also added mobile support for the game since some of my playtesters play mostly on their phones.

Currently working on the room settings tab, you will be able to:

  • Change room transmission type (public, unlisted, private)
  • Change room name and description
  • Give/Remove players rights
    image
6 Likes

I’m making this map for a game I’m making for fun. Anything I should add to give it more of a forest feel?

6 Likes

So this is a bit different than the usual RooM related stuff but here’s a thing ive been working on for like 4 days, for now just called Hotel Game.

the sakura was my first blender model the birdbath was made with photogrammetry which i thought was sorta cool. oh yeah and heres the first track in the ost

12 Likes

Airbus EC135 (North West Air Ambulance Charity Livery)

21 Likes

There aren’t a lot of trees, and forests are covered with trees. Sometimes, you can’t even see the sun.

1 Like

Just made my first UI! Any thoughts?

Quite proud of myself!

13 Likes

I usually just stick to programming though this time around thought to try my hand with making my own thing:

Coin icon for coming games

4 Likes

Some renders, what you see in the images below are compatible with roblox.


53 Likes

Just eager to share what I have experimented.

3 Likes

Looking nice, reminds me of battlefield 4!

sir, we’re detecting a massive object emerging from hyperspace

2020-02-11_15-36-28

41 Likes

Me and my scripter are currently working on a American Revolutionary War themed PVP game.
It’s my first big project, and I have high hopes for it’s success!

3 Likes

I like it a lot, it has some nice detail and a good choice of font.

I don’t know what the effect is called, but it jumbles the text and then puts it back,
https://gyazo.com/3e2f3da2bb8f211230f7a842a3f8617f
Here’s the script:

Text = "This is a test string" --Text for effect
CharacterSet = {"a","b","c","d","e","f","g","h","i", --Characters that will be used for effect
"j","k","l","m","n","o","p","q","r","s","t","u",
"v","w","x","y","z","@","#","$","%"}

math.randomseed(os.time()) --Change the seed for the random function
CopyString = Text --Copy for later
for i = 0,5 do --Jumbles the text for effect
	local RandomCharacters = ""
	for i = 0, string.len(CopyString) do
		RandomCharacters = RandomCharacters .. CharacterSet[math.random(#CharacterSet)]
	end
	Text = RandomCharacters
	print(Text)
	wait(0.1)
end

for i = 0, string.len(CopyString) do --Restores the text back to normal
	Text = CopyString:sub(0,i)
	for _ = 0, (string.len(CopyString)-string.len(Text)-1) do
		local RLetter = CharacterSet[math.random(#CharacterSet)]
		Text = Text .. RLetter
	end
	wait(0.1)
	print(Text)
end

print(Text) --Finished Text
32 Likes