That UI reminds me of Adopt Me. I love the ball falling affect. How did you do it?
I’m guessing its a bunch of ImageLabels tweened with the Bounce
EasingStyle.
Starting work on a newer and better version of my old plugin which is going to be in a widget and have more options
Thanks so much! Haha, sure did!
Miners Discovery.
Huge thanks to @boss_zcx for helping with a lot of it!
Also, here’s an update log: Miners Discovery Update Log.
What I did was have one transparent frame cover the entire screen, and another frame, with a UICorner to make it a circle.
There’s a little pattern I scripted where it creates this much circles on the x-axis and this much on the y-axis. I then run 2 for loops to create, position, and tween the circles, with Back
. For each circle that’s created, I assign a number as their name. When it’s time to get rid of them, I for loop with the numbers to size and tween their position down, until they’re no more!
I’m planning on moving down underground tomorrow! I will even add a underground train system leading to the actual facility!
new gun new animation set to make
December Update
Builder: @bamaman102
Scripter and Design: Me
Composer: @ookinachinpo
Try it Out Yourself!
Space Race - Roblox
P.S. Dm me regarding bugs/suggestions pretty please!
- Particles/Smoke
- Redone UI
- Added more Buildings
- Expanded Research Tree
- Added Spaceport that somewhat works (Work in Progress)
- Satellites Added
- Starting to Concept the Military Aspect to the Game
- Thinking About Adding Population to the Game
- Going to End Planet/Star Destroying Weapons (End Game Technology)
- Fixed Many Bugs
Photos
Videos
That. Looks. Legendary. Will there be a feature to expand your planet?
Perhaps, but you would make other planets shrink in order to increase size of whatever planet you so choose. I was thinking that I “force” the player to expand to other planets in the star system and progress enough to get lightspeed/wormhole tech to other star systems to explore or fight against another player. Idk, this project is evolving a lot so I keep it in mind!
I like the use of future lighting here It’s a cool build! However, I do suggest experimenting with different/custom textures because the preset Roblox ones arent so looking nice there
My style doesn’t involve custom textures. I like to use the default Studio textures.
I might use custom textures in the future!
funny how i have that razer deathadder essential mouse.
I’ve been working on a 2014 client remake so I can feel how my favorite year was good, once again : )