What are you working on currently? (2020)

It’s amazing I just played it I would make the spawn points Transparency to 0 but besides that amazing well done :+1:

Nice!, looks amazing, I would make the spawn points like little tank bases, So its like you just came out of a camp.

1 Like

Reminds me of Hot Dogs, Horseshoes & Hand Grenades

did you make the gamepass gui?

New updates to the spawn area on the space station. Still working on modeling more furniture & tech assets

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I am currently working on growing my business with my business partner, as well as trying to make a great game on roblox!

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Final product on the desert build.

48 Likes

Working on GUI for an upcoming game…

15 Likes

Damn! That looks insanely smooth! I never new something like that was possible!!!

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That’s so realistic that the character looks wrong in it… like it’s been Photoshopped into a photo. Amazing job!

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Remade roblox’s old loading screen:

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Me: (Absolutely speechless)

You: Oh yeah, like it?

Me: :heart_eyes:

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Oh you know, just adding on to one of my games that Shedletsky the almighty noticed.

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You are the man! Please keep doing stuff like this because we need some of it in our life again.

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Working on a personal project with my friend from the north, @JesseyJSyndicate!

Here’s some GUI prototypes I’m working on for our planned state roleplay community.






Along with that, I am also working on existing projects such as the State of Firestone!

I’ve also been making commissions for a lot of people, including sleek profile images such as the following;

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Hey there,
In the past few days I have released the first version of Alaska Showcase.

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Wat.

Me needs to know how done that you did

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@fr6g, @Crrustyy

I was laughing so hard after I read your replies, because I didn’t think people would like my work :joy:.

Here is the script I use for the loading screen:

local Players = game:GetService("Players")
local ReplicatedFirst = game:GetService("ReplicatedFirst")
ReplicatedFirst:RemoveDefaultLoadingScreen()
local TweenService = game:GetService("TweenService")

local player = Players.LocalPlayer 
local playerGui = player:WaitForChild("PlayerGui")

-- Create a basic loading screen
local screenGui = Instance.new("ScreenGui")
screenGui.IgnoreGuiInset = true
local backgroundFrame = Instance.new("ImageLabel")
backgroundFrame.Size = UDim2.new(1, 0, 1, 0)
backgroundFrame.BackgroundColor3 = Color3.fromRGB(0, 20, 40)
backgroundFrame.Image = "rbxassetid://5030550164"
backgroundFrame.Parent = screenGui
local loadingRing = Instance.new("ImageLabel")
loadingRing.Size = UDim2.new(0.165, 0, 0.226, 0)
loadingRing.BackgroundTransparency = 1
loadingRing.Image = "rbxassetid://4965945816"
loadingRing.AnchorPoint = Vector2.new(0.5, 0.5)
loadingRing.Parent = backgroundFrame
loadingRing.Position = UDim2.new(0.917, 0, 0.885, 0)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.1, 0, 0.068, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Text = "Loading..."
textLabel.Position = UDim2.new(0.867, 0, 0.852, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.194, 0, 0.046, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Text = "Joining Server"
textLabel.Position = UDim2.new(0.402, 0, 0.874, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.192, 0, 0.046, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSans
textLabel.Text = "By GameOwner's name"
textLabel.Position = UDim2.new(0, 0, 0.874, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.402, 0, 0.101, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSans
textLabel.Text = "Game Name"
textLabel.Position = UDim2.new(0, 0, 0.773, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local UIAspectRatio = Instance.new("UIAspectRatioConstraint")
UIAspectRatio.Parent = loadingRing
-- Parent entire screen GUI to player GUI
screenGui.Parent = playerGui
-- Remove the default loading screen

local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Linear, Enum.EasingDirection.In, -1)
local tween = TweenService:Create(loadingRing, tweenInfo, {Rotation = 360})
tween:Play()
wait(10) -- Wait a minimum amount of time before we check if the game is loaded
if not game:IsLoaded() then
	game.Loaded:Wait()
end
screenGui:Destroy()

The script has to be a localscript in replicated-first.

7 Likes

I am starting one of my first builds of a cafe type building! I don’t have any images right now sorry.

Made a drag and drop stuff for my inventory.

took me a long time to get this working, wasn’t as good as working with guis

11 Likes