It’s amazing I just played it I would make the spawn points Transparency to 0 but besides that amazing well done
Nice!, looks amazing, I would make the spawn points like little tank bases, So its like you just came out of a camp.
Reminds me of Hot Dogs, Horseshoes & Hand Grenades
did you make the gamepass gui?
New updates to the spawn area on the space station. Still working on modeling more furniture & tech assets
I am currently working on growing my business with my business partner, as well as trying to make a great game on roblox!
Damn! That looks insanely smooth! I never new something like that was possible!!!
That’s so realistic that the character looks wrong in it… like it’s been Photoshopped into a photo. Amazing job!
Me: (Absolutely speechless)
You: Oh yeah, like it?
Me:
Oh you know, just adding on to one of my games that Shedletsky the almighty noticed.
You are the man! Please keep doing stuff like this because we need some of it in our life again.
Working on a personal project with my friend from the north, @JesseyJSyndicate!
Here’s some GUI prototypes I’m working on for our planned state roleplay community.
Along with that, I am also working on existing projects such as the State of Firestone!
I’ve also been making commissions for a lot of people, including sleek profile images such as the following;
Wat.
Me needs to know how done that you did
I was laughing so hard after I read your replies, because I didn’t think people would like my work .
Here is the script I use for the loading screen:
local Players = game:GetService("Players")
local ReplicatedFirst = game:GetService("ReplicatedFirst")
ReplicatedFirst:RemoveDefaultLoadingScreen()
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- Create a basic loading screen
local screenGui = Instance.new("ScreenGui")
screenGui.IgnoreGuiInset = true
local backgroundFrame = Instance.new("ImageLabel")
backgroundFrame.Size = UDim2.new(1, 0, 1, 0)
backgroundFrame.BackgroundColor3 = Color3.fromRGB(0, 20, 40)
backgroundFrame.Image = "rbxassetid://5030550164"
backgroundFrame.Parent = screenGui
local loadingRing = Instance.new("ImageLabel")
loadingRing.Size = UDim2.new(0.165, 0, 0.226, 0)
loadingRing.BackgroundTransparency = 1
loadingRing.Image = "rbxassetid://4965945816"
loadingRing.AnchorPoint = Vector2.new(0.5, 0.5)
loadingRing.Parent = backgroundFrame
loadingRing.Position = UDim2.new(0.917, 0, 0.885, 0)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.1, 0, 0.068, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Text = "Loading..."
textLabel.Position = UDim2.new(0.867, 0, 0.852, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.194, 0, 0.046, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Text = "Joining Server"
textLabel.Position = UDim2.new(0.402, 0, 0.874, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.192, 0, 0.046, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSans
textLabel.Text = "By GameOwner's name"
textLabel.Position = UDim2.new(0, 0, 0.874, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(0.402, 0, 0.101, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextSize = 15
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSans
textLabel.Text = "Game Name"
textLabel.Position = UDim2.new(0, 0, 0.773, 0)
textLabel.Parent = backgroundFrame
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
local UIAspectRatio = Instance.new("UIAspectRatioConstraint")
UIAspectRatio.Parent = loadingRing
-- Parent entire screen GUI to player GUI
screenGui.Parent = playerGui
-- Remove the default loading screen
local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Linear, Enum.EasingDirection.In, -1)
local tween = TweenService:Create(loadingRing, tweenInfo, {Rotation = 360})
tween:Play()
wait(10) -- Wait a minimum amount of time before we check if the game is loaded
if not game:IsLoaded() then
game.Loaded:Wait()
end
screenGui:Destroy()
The script has to be a localscript in replicated-first.
I am starting one of my first builds of a cafe type building! I don’t have any images right now sorry.