Thanks i will try to make that, im still fixing burn lines bugs already . And camera shake is great idea i will definitely add it
Work in progress, mixing incomplete.
Completely remade my custom animation system to fix a few things and optimize some other things…
Also I animated the M320 today!
Also had some fun with the other gear items… like the sensor grenade! Yeet it and watch it ping nearby enemies on the minimap.
This game just looks incredible. This aint roblox no more.
Is there an open game link to play on or can we play test sometimes?
Thanks to @GregTame suggestion I’ve made it alot better!
https://i.gyazo.com/813dec571c8c536b7134038279163f5d.mp4
Working on the island for I guess what you would call a highly destructive pirate game!
https://gyazo.com/51d1482816cd606c9c6091364eab75b5
Fun! the game is currently at a bit of a stalemate because i want to play games for a few weeks from now on but ragdolls and foot planting are always fun.
https://gyazo.com/569e5bce58e8ff83c31f52eef68108ea
nevermind…
Progress on another factory building in my showcase!
If it’s something you want to look into, there’s a good tutorial on the Developer Hub:
Friend’s working on more voice stuff for us lol
“The Russian”
“The Bandit”
This is incredible. I love the building style and art. Keep up the good work!
Using math from this post I’ve made a fully functioning train system featuring:
- a physics-based movement system
- client sided hit detection moves you along with the train when you jump - allowing you to “leap” from box car to box car without being pushed back
- server-based system
- uses nodes (currently named in numerical order, ill have to find an easier way of ordering them)
https://gyazo.com/0a7e94607ef82c46b4243e72c8e5d6c5
using temporary loops I only have to raycast once each time the character jumps, and the actual “character-train position adjustment” only happens for a brief time (while in midair and over the train) which means I get to keep performance impact at a minimum!
https://gyazo.com/5885d8b77c27fd54b5d1aa4fdaa024ae
my train runs on 3d waypoints and since it uses AllignPosition it isn’t confined to the ground…
Currently working on a showcase and working on a game. I would make a zombie survival game, but my scripting is too simple. I hope i get better scripting skills soon.
which VR headset were you playing on? Apparently a few newer VR headsets aren’t recognized by roblox
My team and I, Dunn Games have been working on a new farming game called Farming with Friends, this farming game focuses on using vehicles and other equipment to farm instead of traditional tools you see in most Roblox farming games and we are near release. Here are some screenshots and you can check out the game yourself here.
Here is one of our new tractors
Some harvesting here
I feel it’s worth mentioning that Zynga has the trademarking rights to “With Friends” for their games and has taken action on this in the past, with a Roblox game that went by the same name as yours by @TheNickmaster21, he could probably tell you more.
Assuming you’re using Chrome, you can search zynga with friends "copyright"
you’ll find some articles on this happening to even non-games:
Yikes, ok thanks for the heads up
I was about to ask why you would do that, but then i realized “Why not?”