New game that I have been working on which I also don’t know what I’m going to name yet.
Wild ideas taking me in every which way with this thing and I’m honestly loving the development process.
I’m taking a guess and assuming it’s roughly 51.6 K tris.
I hope I could get In <3 Thanks! I’m an aspiring UGC creator!
Heres some more! I am an aspiring UGC Creator!
To see more of my work please visit the links below!
Twitter: https://twitter.com/triffywiffy
Portfolio: [[Portfolio]] Triffys | 3D Modeler / Builder
You could also use loadstring?
To be honest, I don;t know what is that.
Uh can anyone tell me in DMs?
EDIT: OK I got to know that Tris stand for triangles, so yeah don’t DM now ok
Rocket launch pad
(The service tower is missing, because the first didn’t looked good and I wanted to make a new one)
I am aware of loadstring(), but I didn’t want to use it because I wanted to give myself a challenge
Honestly worked my butt off on this UI! I like how it turned out though. Check it out on Twitter too.
That is AWESOME. Gives me Bioshock Infinite vibes
Working on my game still – the progress has been really good today!
I’ve really been focusing on quality of life improvements and trying to solidify a lot of my code base as I move forward with this.
I was just working on a really hard map for FE2 maptest named Axon.exe… and
Is this meant to be beautiful, or ferocious, or angry, or cute xD.
LOL What have i done…
Fur physics
How did you do this, is this like a rope constraint for each fur piece?
I used beams to display the fur piece, but for the fur movement I coded the physics instead of using constraints because it allowed me for more control over the whole thing.
Absolutely adorable. 10/10.
Do you have any plans to make a game using this?