WOW, This is mindblowing, mind teaching me how you made the chests, its totally fine if not. I’m just AMAZED!
This is my submission for the Shiguto Capsule Community Project, and I’m pretty satisfied with the results.
I’m creating an scp like sci-fi-map. It will consist of a fully built underground facility, a city skyline in the distance of the surface, an electric train leaving the city with a nice-futuristic city backdrop (not a skybox, a complex city.) It will also include lot’s of interactives for players to enjoy! This game will be different, a sci-fi game that isn’t as cliche as an scp (secure, capture, protect). I plan on having just as many interactives, a game that implements a fun roleplay environment, including just as many interactives as a regular scp.
I am doing some smoothing work on a lot of the core mechanics of spellcasting now.
It looks pretty smooth now and it’s getting satisfying to play.
Finally getting some time to work on my own stuff, and it feels great to do so!
Just started terraforming one of my game’s maps, and it looks pretty good so far
Ground terrain = Rough Road
Asphalt Terrain = Ballast for a Railway
Greek Island of Skiathos for Acceleration Flight Simulator (WIP!!!)
Using Future is Bright #3 + Atmosphere effect!!
ft. future lighting
Sneak peek of my latest work! Working on a speed boost spell (when you select it, not when you click), and a fireball spell currently. Love the way they’re turning out.
Yooo, driving in VR?
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It isn’t a driving game, but it is a VR game. There isn’t a whole lot public yet, and that is intentional.