a map i guess
no physics where used just placed the character on one of the vertices
I often do not showcase my builds towards the publicity, however here’s a sneak-peek of a low-poly build! I’m still a beginner with all this new technology, feedback would be highly appreciated!
3D shading simulation completely in roblox gui using frames as pixels. has perspective and light sim
In the past, the Sumerians built such a temple when rich people died I tried to do it, I hope you like it😊
I’m currently working on a ui libary for plugins. I’ve taken inspiration from @EgoMoose, but i decided to make it for plugins.
This is all working inside a plugin widget
I will be adding more things to the libary over time.
(This will not be open sourced. Check out EgoMoose to see when he open sources his libary)
Just tried to make a simple ar15 model seems good to me.
Not showing the full thing, but here’s a bit from earlier in the RDC20 Game Jam:
Math is fun.
I am working on a third-person shooter game. Specifically, I am working on a Shop and Locker System as well as some key-binds for an update
Aren’t the guns free models? Or are they placeholders for now?
PlaceHolders though the sight i made.
Made some sort of waves using triangular beams. This is working in 60 fps and using no parts whatsoever
Heres a video of it:
https://gyazo.com/1776ed02d26b37ac381563d7cd82b129