What are you working on currently? (2020)

I’ve been working on a 2D framework for Roblox for a while now, and am pretty happy with how it’s coming along.
The main feature being 2D skeletal animation using Spine. I’m able to create any rig in Spine and bring it straight in to Roblox. This can then be used with frames in a screen gui like in the video below, or you can control parts with it instead. For instance, make the parts transparent with surface gui’s for a 2.5D game.
I’m also using the Hardon Collider library for 2d collisions against arbitrary shapes (rectangles, circles, convex/concave polygons). Using different collision graphs and some sprite switching i’m able to instantly transition to dungeons/caves/inside houses etc.
Mobs and world objects are only processed and displayed if they’re about to enter the screen for performance.

The example video below is using character assets from Hippo on the Unity asset store, as well as some quick and dirty trees I threw together for testing.

I’ve been working on this by myself and it’s been taking a long time so i’m going to put it aside for now and come back to it after I release a smaller non 2D game.

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I’m currently working on developing my upcoming restaurant & grill group. :slightly_smiling_face: We’re currently working on gaining members and beginning to script our interactive machines & features.

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Why does the car/van remind me of…?
THIS
https://images.app.goo.gl/QzeAUEfvoYDT6kTP7
Anyways, quite cool concept.

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Graphics update on my game “Timescape!”
Note: If you would like to become a tester, DM me.

Screenshots





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Some Swords

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Tokarev high poly still WIP

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I’m working on a Sci-Fi character-based FPS Game called Steelstrike(not the best name I know), with any luck I’ll be able to release it in November, might end up being later though

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image

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Sadly… This is very accurate

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Making Roblox characters not look like Roblox characters is my cup of cake :laughing:

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wanna know why they call her calendar?

It’s because your days are numbered.

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perspective shift

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idea is to use this to make a spooky game where the map changes when you aren’t looking

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That would be really neat!! I would definitely play that.

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OH My GoODness this is beautiful!

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I wanted to test 700 players servers for a while, but I didn’t want to just delete all the characters and make an empty baseplate where everyone spams chat and somehow manages to crash the game and set roblox servers on fire.

So I remembered I’ve made a fighting bot script a while ago and decided to make a place to distract players while they wait for other people to join to fill the server by making bots that kill each other on a baseplate filled with glass walls.

The game also has a 10 second cooldown between messages to prevent mass spamming, so it should work.

Compatible with all devices, enjoy.
https://www.roblox.com/games/5644657655/700-Player-place-but-everyone-watches-robots-fight

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Harriers. Not quite finished but all I really need to do is to be able to call them in, starting with an airstrike before settling the last one to start targetting enemies.

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Me and a friend are making a Japanese RPG

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Made two backflip animations

R6

https://gyazo.com/70ee644d82c3f7e03f4c59ba874e3004

R15

https://gyazo.com/9fc04e2b2dc8ee073090c20fef860a41

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