Baroque lute model
A casino. (Feedback is appreciated.)
recoil and stuff
A gameshow called wipeout! It’s like brand new built so I won’t rlly post pictures rn.
Working on a plant and grow system.
Models are pretty bad due to the fact I was born without any artistic skill.
Just made 3 new songs!
feedback would be very helpful!
thanks!
Nice Work! I really like the texturing and the shadow in the hallways, keep up the good work
Nice beats. The first one reminds me of The Synapse - Combat theme in Deus Ex. The second one sounds like some preparation phase of something. The third one is icy.
Also here’s me working on a new arrangement experiment.
Thanks for the feedback! And nice music you got there! It kinda reminds me when trying to think up a strategy in murder mystery.
I haven’t had much time to work on it lately, with school and all, but at the moment I’m currently developing a new horror game.
I was wanting to get it out by Halloween, but sadly school work took over.
Been working a ton on UI lately.
Weapons now show all applied buffs/nerfs from attachments, and locked weapons/attachments show icons/text next to their names showcasing the unlock requirements.
Also coded all of the UI & the respective back-end, including confirmation messages…
…and buying Credits
As well as some nice animations for unlocking new ranks, weapons, and attachments!
Me and my friend are working on a Booga Booga styled game with some different aspects. Our mining system is currently completed
I have been working on various things again for my game concept!
I still need to think about how I will implement the characters (and test if it’d work properly in Roblox Studio), but at least the base is there!
Without Twitter Compression
That wheelie animation was incredible, keep up the great work my friend!