Dude this is incredible! Super job mate looks absolutely awesome! Keep up the awesome work dude
It’s my First time working with CFrame. (I’m a beginner Scripter)
This looks really cool! This doesn’t even look like Roblox!
The lighting really complements the style and it looks like you left nothing without some sort of detail. May I ask, what was the inspiration?
I am currently working on a specific project which I prefer not to mention to avoid my idea being stolen. I do however have a little sneak-peak in forms of a UI and some tweening for my upcoming game.
Are the ballistas targeting enemies that are furthest away?
Very good for your first sculpture. Can you show us how it looks when imported in Roblox?
After like 2 hours of fumbling trying to import calculations from Desmos onto Lua, I made a graph that’s able to plot my cars’ horsepower/torque curves (originally modeled on Desmos) on Roblox. All made possible by boatbomber’s graph module.
This is going to be incredibly useful to display in the car shop, and especially useful when my planned update for detailed car customization and tuning gets released. It’d be cool to look at the graph change in real time as you upgrade/tune
I am currently working on my music skills. Please give me feedback!
This is just a beat pattern, it could be fitted with a vast range of other sounds, but that’s subjective. Anyways, the pattern sounds like any common loops or beat sequencer.
Yes i know it is lacking in other sounds and it does consist of common loops. Thank you very much for your feedback it was my first project that I have completed.
I had no inspiration, I’ve just started building and putting together some assets
It’s using the new Future technology of FIB beta, which isn’t available yet, sadly. But here’s the link!
https://www.roblox.com/games/5029600117/The-Mist
Contract terminated, this is now available.
That kind of looks like a Pennsylvania T1 train