What are you working on currently? (2020)

It is used to more efficiently search a particular known subsection of a space for objects, instead of needing to loop over all objects in the entire space. If you divide N things in buckets and you know you want an object that is in bucket X, you only need to loop over the small amount of things in bucket X rather than the whole set of N objects. It’s most common use cases are in computer graphics and physics to reduce the time needed to find nearby objects / intersections between rays and objects.

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https://gyazo.com/32a98e8f59d286b5b6ed429bc839b474

Cool UMP is a finished UMP now

https://gyazo.com/391aae8e17f5faad8af4a671126cbd30
Adnotacja 2020-02-09 183322
also the chat and leaderboard are superior now ( i still hate the new leaderboard, roblox! )

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some random vehicles I made:
https://gyazo.com/1cbb435b7ef63388188aca3d6e35e44d
https://gyazo.com/3c91c7e9b1d02442413651c0f8e236f4
https://gyazo.com/a6c844898a7100777dd4df0128be07a6

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Hey! I’m PitaPata14 a fairly popular scripter, builder and modeler.

I will need your feedback on my hockey arena I made in about 2 hours and if it was for sale what would you buy it for.{In Robux}


If you want to purchase this feel free to ask!

Thank You!

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To follow up, in this particular use case I’m using steering behaviors to move the units arounds realistically. Several of the steering behaviors require the knowledge of other units position/velocity. So using a quad tree means less calculation is required : ). Still trying to up the number of units my system can support though.

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This is amazing! To be honest it doesn’t even look like Roblox anymore

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This would be amazing with the new gravity engine somebody made! Nice work…

https://gyazo.com/f6028d198e10725f6c2a8fe2558c84ab

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This is a relatively small build and I just decided to make a build of some alien/robot thing. Please, keep in mind, that this is one of my first builds and that it is made to be a tiny build. Give me constructive criticism and feedback, so I can learn more! :smiley:

I have some ideas for a space game and this might just be a piece of it.

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I could do that, but that can quickly lead to highly complex meshes - what I’m looking at doing now is possibly a hybrid approach where I do that initially, but over time re-render chunks to simplify their geometry.

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created a minimalist retexture of the Roblox Logo Visor with PBR

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Gun work so far for Pirate Legends, team is doing a great job.
All gun models are done and a few more assets need to be made, all that needs to be done now is finishing up and then a lot of polish.
https://gyazo.com/ee81b2fc1ea29c511eb76d951f42c472

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I am making a Tutorial on how to get the vertex of a shaped BasePart :grinning:. Get the Corners of a BasePart (No matter what shape)[W.I.P] - #6 by Eternalove_fan32

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I have recently remade the UI for herickman’s hotel, now it looks a little closer to the final version, each icon does something when putting the mouse over it.
Note: room settings is only visible to the owner of the room.

I also added mobile support for the game since some of my playtesters play mostly on their phones.

Currently working on the room settings tab, you will be able to:

  • Change room transmission type (public, unlisted, private)
  • Change room name and description
  • Give/Remove players rights
    image
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I’m making this map for a game I’m making for fun. Anything I should add to give it more of a forest feel?

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So this is a bit different than the usual RooM related stuff but here’s a thing ive been working on for like 4 days, for now just called Hotel Game.

the sakura was my first blender model the birdbath was made with photogrammetry which i thought was sorta cool. oh yeah and heres the first track in the ost

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Airbus EC135 (North West Air Ambulance Charity Livery)

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There aren’t a lot of trees, and forests are covered with trees. Sometimes, you can’t even see the sun.

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Just made my first UI! Any thoughts?

Quite proud of myself!

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I usually just stick to programming though this time around thought to try my hand with making my own thing:

Coin icon for coming games

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