I made a cool behavior tree visual editor plugin , to prevent myself from having to scroll through a huge messy list of nested sequences, tasks, and a bunch of other stuff.
Finally, when you’re done with your tree, you can simply create it with the specified object you want to use(obj parameter in tasks), and then run it as you normally would!
This is beautiful and so handy, especially if you want to have a lot of agents that share functionality but with some variation to their orders and priorities.
I’m actually creating a node based editor for an animation system I am working on. One of my problems is dealing with input on plugins. If you open sourced this, it would be awesome. Good work!
The UI concept does not come from bloxburg, it actually comes from screenshots and videos of another old game called Habbo Hotel during it’s 2000-2013 era
Just released the first bit of music I’ve made in a long time! It’s also my first music to be published on Spotify, Apple Music, iTunes and other places
The frozen tundra and northern winds of the sky birthed the hot ice that adorned the Mountains of Olympus. Shelves of ice and frost cascaded from the mountains and yet more snow and ice forever stood. A bow smithed for the true gods wielded the power to freeze instantly, yet melt their inner being. The fight against Cronus of Gluttony would wage for eons, yet here stood a weapon of defense. A bow that stood at the pinnacle of prowess.
A redesign of the OG Swordfighting Tournament Game by TheGamer101.
The game is called Swordlink and it’s a fast-paced competitive game utilizing your sword of choice. Duel your friends or opponents on various maps and game modes to receive coins that go towards
custom swords and different cosmetics.
Although the game is still in development and should be released hopefully within the next few weeks. I’d love it if people would check it out: Community:Swordlink - Roblox Game:Beta - Roblox