What are you working on currently? (2020)

Wow that looks great1
Hope you get that Scholarship!!

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A Cup of coffee i made while learning The Ways Of Blender

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This may not seem like a lot, but I’ve made a 45° degree bend with consistent width all the way through, with the help of @stravant’s GapFill & Extrude, although I had to get pretty creative with how I used it. Spamming wedges will not work—I’ve tried that.


There’s probably some building geniuses that will figure out how to build this right away, but who knows. Message me about any questions, comments, concerns, and if you’ve cracked the code to building one of these. I might make a #resources:community-resources post detailing all the steps to making one of these, but I should warn everyone that this bend alone took 18 parts to make, although I’m not sure if that’s a lot.

Updated my Coffee with a spoon.
(upload://zmhfJKLCQ6VveWGSOdVCFel2TnL.png)

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I’m not sure why you need 18 parts for this - you can use at minimum 3 if they’re all regular parts and intersect, and the most I would expect is 7 if for no intersections - 3 parts and 4 wedge parts.

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You could also use Archimedes II lol.

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Added basic player-player interaction options, including clicking on yourself (not shown in gif)
https://thumbs.gfycat.com/AdmiredAgreeableChafer-mobile.mp4

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So my girlfriend wanted me to turn her Alien Dragon into a 3D model.

Im done! We call him Crysmalis.

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Been working on a third person shooter with my friend Destiny_MP for roughly 4-6 months now. Here’s a collection of recordings I’ve posted on Twitter so far.

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Lakesidehill, by Kaiits.

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Just released a redesign of my Atmos plugin; lots of new fluid animations and tweaks to modernise the UI and make it fall in line with my more recent work, like Reclass!

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Weapons and Pet designs!

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Did some Dubstep, just out of curiousity. I was interested in the genre.

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I’ve made a Roblox Dominus Texture! [Protoype]
~Dominus Tenebris [ The Dark Lord [In Latin]]

Texture

I’m not thaaat good at making textures

#art #help-and-feedback:art-design-support

Model i’ve made

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I’ve built a node editor for Lighting settings, and I’ll eventually add support for post-processing effects etc.


Note: the UI is temporary for now.

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I’ve tweaked the map and models multiple times and I am finally happy with the look.
(Blotnik makes awesome clothing).

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Pretty cool, story game kinda?

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Some sort of energy hand-held cannon thingy


Render:

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Finished the layout of my city project I’m working on this year

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