Looks nice! Looks like you’re making good progress!
After hours of trial and error, I finally made my own walk cycle! I’ll be experimenting with eases then maybe it’ll give my animations a silver touch.
https://gyazo.com/89663b486a50d55f1f4b65e9ee93e268
(can’t upload the gif for some reason…)
Those crayons are awesome! I bet he’s a Marine.
using animations, i like this but E gui button would be a cool idea
https://gyazo.com/d330afd32d11364ade28aba45c8270d8
lol
Do you design those yourself? Well done! It’s above and beyond for Roblox.
What are the benefits of using custom “humanoids” and client-sided animations?
Performance in large scale… one of the reasons 100+ players (humanoid) are still very laggy and hardly supported
Island generator I made
All the terrain, trees and rocks are randomly generated
(There are also some bunnies running around)
This is an island which is 10,000x10,000 studs in size
Only took around 2-3 mins to fully generate
Close up:
Another cool thing:
Each server of the game will have its own randomly generated island.
Here’s a look at the main menu of the game with a server list:
Runing and searchimg for a suitable place to poop simulator
That’s amazing, amazing 3D modeling skills.
Two updates directly after the recap. Sounding like corporative or something sci-fi.
If it is a scope, make it zoom zoom with camera field
Just finished this house that I made in Blender
Made a pseudo outlines plugin after the announcement this morning. Looks almost exactly like outlines do, and cuts my framerate in half. At least it has customizability.
who needs performance am I right
Just made a vaporwave scene, still trying to learn
Scene: