No, i did it on purpose to show the low poly aspect of it
I have been blessed by the most brilliant, funniest, and overall best game idea. Shooter games, RPGs, simulators, nothing can compare to this level of game idea.
Tonk battles.
ah. ok. still looks nice tho!
I LOVE IT, definetally share a demo place so we would have fun on it a little!
Don’t worry. This masterpiece will be finished within this decade, maybe this century.
the deadline is 2 days because i have a more important game
YES! Just enough time to keep up my hyppe!
Pretty sure his game isn’t based around the audience of little kids, that’s why there’s so much blood as is.
Spent the day packaging our network solution from the wild west into a single shared module that can be required and used easily.
Can help tremendously for people that want to use multiple remotes for performance reasons while not wanting to create and hook them all up individually(it’s 100% code based and does it for you)
It’s similar to the idea behind @Crazyman32’s Aero Game Framework abstractions - which is a super cool framework you all should also check out!
OMG definetally add bouncing bullets! (reflecting from walls)
I had the same idea about making Tonk Battles, however, i thought it was unoriginal, i hope you do it better and original
Me: Finally, my plane works. Now I can-
Plane: Decides to crash into the baseplate.
Finished my earlier piece up, ready for my portfolio, woo! (It’s fanart of Erythia’s Dragon Adventures.)
time to steal projectile code then
from my game
super impressive. the quality really brings out the detail of the mesh.