I’m currently working on my adventure story based game called Mystery Island Adventure even though I started working on it last year but also a few fictional city/county projects. But I am working on learning to try some scripting but also making UIs.
I decided to recreate an old tree I made a few years ago.
Here’s the old version.
Here’s the new version
My tree has evidently been through a lot
(another angle since I realised it looked really flat when I rendered it)
Made a m14 stock, not planning on finishing and never intended to finish, it was just for practicing some modeling skills and I just wanted to model the stock of it since for some reason I really liked how the stock looked
Im learning to script in lua, and i am currently making a tycoon
Make something for Cmdr as well. Its a small admin system but it sure is powerful. Its installation process is a tad bit weird though. There was a plugin for it but the creator of it stopped updating it (plugin owner was not the developer of Cmdr)
I actually like the older version. It could use a bit of touch but if you took a copy of it added some bevels on the edges and used this method
Edit Mode > Mesh > Transform > Randomize
In blender then it would change up the trees vertices a bit giving it a bit more natural look.
I’ll wait while you do that V3 Model
i finally finished the first layer of my map project after a 1-month break from it.
13 more layers to go though a lot of them don’t require that much work at all
Snares
Bus simulator called MZK Koszalin.
Fear it. Fear it now.
I am working on a realistic scripted Chassis:
Though I do not know UI design or map building.
eggs with legs