Back from doing my project. Now, I’m working on this GIANT hallway of my Sapphire Caverns map for Flood Escape 2!
Learning terrain generation is such a satisfying experience. Went down a really long perlin rabbit hole in 2018 and I haven’t had that much fun developing in a while. Looks great man.
I used 12 clients to render this in 88 minutes.
Experimenting with perlin noise! I added noise to the ground and to my UI backgrounds
It’s a subtle effect, but you can see a pixelated perlin noise background on the UI frames.
UI fade and scale animations:
A fancy teleport transition:
And, last but not least, a new spawn platform:
I’ve recently been tinkering with some different synth sound design, orchestral layering, and mixing to get a more ethereal feel. Here’s a quick clip:
A big update on dat.GUI - A lightweight graphical user interface and controller library
- Allows custom controllers
gui.addCustom (name, {Frame, Color, OnRemove, Height})
- Added the
controller.help (text)
method
- Added the
gui.addLogo (assetId, height)
method
- Allows you to pin folders
- Allows to Move (Panels stick when being moved)
- Allows resizing
- Allows you to close
- Bug fixes in OptionController and ColorController
- Improved Scroll (works with Drag)
- Compatibility with touch devices (Mobile, Tablet)
- Visual and event capture improvements
Cool, so is this kind of like Azure Mines?
Yes, it’s like a 2D Azure Mines. There’s a lot of differences but they are similar.
That’s so cool, really like the aesthetic. Reminds of bomberman for SNES.
Could be really cool if you had bombs and needed to avoid them after they were deployed.
Is the plugin free for everyone?
What is the plugin called?
This is going to be very useful.
I suggest trying to remove all the unneeded buttons and changing it into just 1 and having it all be on a DockWidgetPlugin
I don’t like plugins that have a lot of buttons when it can easily be merged into one then the rest can be handled from UI
Just made a house of 273 parts,
the default lighting however made it dark,
I’ll light it up tomorrow.
This is for another FE2 map I’m making inspired by Ghastly harbor of dungeon quest
The other buttons are different plugins I think.
Just u got my respect…It seems so good ! 10/10!
Made a nice scene with low tris vegetation. (Get WindShake by boatbomber here.)
Note: The edits are from me trying to properly compress the GIF without losing too much quality, the grainy-ness is a result of GIF compression so I could upload it on the DevForum, my apologies.
Looks really nice! I bet a whole scene with shrubbery and stone would look fantastic. Keep it up!