What are you working on currently? (2021)

That’s so cool, really like the aesthetic. Reminds of bomberman for SNES.
Could be really cool if you had bombs and needed to avoid them after they were deployed.

Yes it uses clouds!

@Nuclearsu I just play around with lighting until I’m satisfied.

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Is the plugin free for everyone?
What is the plugin called?

This is going to be very useful.

I suggest trying to remove all the unneeded buttons and changing it into just 1 and having it all be on a DockWidgetPlugin

I don’t like plugins that have a lot of buttons when it can easily be merged into one then the rest can be handled from UI


Just made a house of 273 parts,
the default lighting however made it dark,
I’ll light it up tomorrow.

This is for another FE2 map I’m making inspired by Ghastly harbor of dungeon quest

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Im Working On My Difficulty Chart Obby



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The other buttons are different plugins I think.

Just u got my respect…It seems so good ! 10/10!

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Made a nice scene with low tris vegetation. (Get WindShake by boatbomber here.)

Note: The edits are from me trying to properly compress the GIF without losing too much quality, the grainy-ness is a result of GIF compression so I could upload it on the DevForum, my apologies.

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Looks really nice! I bet a whole scene with shrubbery and stone would look fantastic. Keep it up!

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This Is Looks Amazing Nice Animation

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Our team just released the Alpha for our new game :space_invader: Monster Planets :ringer_planet: this week. If you’re interested and have the time we’d appreciate you checking it out.

We’re looking for player feedback so don’t hesitate to send your thoughts here directly to me or via official game channels. Thanks!

And here’s some pre-alpha gameplay if you need to see before you play :wink:

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I got an Xbox kinect for motion capture animations


right out the box it was working, which was very good

trying to rig direction was… messy… and not great. mostly entirely because of how the blender plugin works. So this isn’t so much a ‘magic bullet’ of animation capture, but a great tool to block out about 85% of the animation work, that I can then go in and make adjustments to.

And I learned the limits of the hardware very quickly. leaning a bit too far back in a chair produced… yeah…

But I eventually got it working pretty well!

Now, ingame, with mocap’d animations, PBR textures, and skinned mesh.

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Fantastic work, love to see this awesome content here! Keep it up!

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:heart_eyes:

I think I just fell in love.

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Experimenting with new vegetation styles

You can get them here if youd like

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I made a thing last year :stuck_out_tongue:


(Statues aren’t mine)

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Updated bedroom scene, took me a whole day to make the renovations because I’m a big procrastinator. image

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