try to add pillars, windows or different kinds of patterns to the walls (metal beams, triangular shapes).
I added the ability to load assets from memory when you hit a checkpoint. Like Halo 3 ODST.
I’m not sure if that’s new or not, because I don’t see anyone using it.
Do you have plans to release this? It’s super cool
Working on an open-source sword making module that helps with dual wielding, hit detection, trails, etc.
Anybody who’s interested can see the module and my progress on it here
I’d like to fix a few bugs with it then I may open source it.
Every day.
I am currently working on an airport game on Roblox!
I recently started working on an airport game, my friend helped a little bit with the building and I did some decorations, I am soon going to start working on the GFX for the airport icon and thumbnail. Here is how it looks so far:
Credits:
@Tesla_Roadst3r - Airport building design, we followed how it looks.
@XxIFlyCoderxX - Mostly helping on the builds!
@AviationSouthwest - Founder, scripter and builder.
Barrel
https://www.roblox.com/games/6949654617/Critter-Simulator-DEMO
A simulator with a scary twist…
Fun with tapestries! Edit: better file.
Incredible attention to detail, especially in the hair, clothing, face, and hands. I’m afraid to ask, but what’s the tri-count at for this so far?
No, mother! It’s just the northern lights!
Fence.
Made this procedural texture yesterday but forgot to upload. First time making textures and I like it!
very nice, but you should consider adding
after the url so it takes you to seperate tab when you click on one of these